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The four-pointed star used in D&D 4e powers is a unicode character: ✦ / ✦


Sep
10
comment D20 dresden style
@Clara Parts of it are, but it's hard to tell where an answer needs to begin or end.
Sep
10
comment What is the probability for a thousand with 3 D10
Or a bell curve.
Sep
10
revised What is the probability for a thousand with 3 D10
edited tags
Sep
10
revised Is it the same using 1d100 and using 2d10 (one percentile)?
edited tags
Sep
10
revised Can the 5E abjurer wizard recover temp hp on his arcane ward any time it is below max or only when it reaches 0?
the 'pp' prefix is a plural form, for when you're quoting multiple pages (e.g. 'pp125-130'), but here you're just quoting one, so use the 'p' prefix
Sep
10
reviewed Reviewed How to handle a rules-lawyer player?
Sep
10
reviewed Close What skill list should I use for a game set in ancient Greece?
Sep
10
revised What exactly is “base AC”?
added 32 characters in body
Sep
10
revised What is inspiration?
deleted 17 characters in body
Sep
9
revised Is it appropriate to tell players the expected outcome of a throw?
deleted 1 character in body; edited tags
Sep
9
revised The scale of my maps are HUGE! What can I do about it?
the title should grab the core bit of the question - HotDQ is only tangential
Sep
9
reviewed Approve suggested edit on roll20 tag wiki
Sep
9
reviewed Approve suggested edit on roll20 tag wiki excerpt
Sep
9
comment Touch attacks on D&D 5e
@CorvenDallas Rewrite it or do research. The question says: "Someone mentioned touch attacks. How do they work?" - which you can find out by reading the book. If you do that and are still confused, tell us how, like BESW points out. If you have done that already and are still confused, edit your question to point out that you have done so and explain in what way you're confused. (If you haven't done that, or it's clear once you do, you can leave it closed as is.)
Sep
9
comment Touch attacks on D&D 5e
This question appears to be off topic because it is solved by reading the rulebook, and appears to be simply a request for us to explain rules explained in a rule book the asker simply has not yet obtained.
Sep
9
comment How to speed up 4e combat
For comparison: I once ran a boss fight for my group that had seven enemies, and it took 1-2 hours in total. But it was still only a single-digit number of rounds. Individual turns and rounds can take a long time, but they shouldn't be taking many rounds at all!
Sep
9
comment How to speed up 4e combat
Voting to put this on hold as unclear - the major issue here is that you have so many rounds, and suggestions can only place band-aids over the issue that you are somehow having that many rounds. If you really want to solve this, you need to explain to us what's going on such that you can reach that many rounds - and we can tell you what your group's doing wrong. Something absurd seems to be going on at your table.
Sep
9
comment How to speed up 4e combat
What is causing your combats to go for 25-30 rounds!? Are you sure you understand the rules correctly? You said you completely removed healing surges altogether; are you aware almost no monsters have them and players can only use one second wind per encounter? What on earth is going on? How does your typical encounter play out? What are the monsters the players are fighting? What are the players doing the whole time? What are the monsters doing?
Sep
9
comment Can a Sorcerer protect their friend from Web by using Careful Spell?
@waxeagle I'd be interested to see your own answer on this; neither of the current ones seem totally accurate to me
Sep
9
comment Can a Sorcerer protect their friend from Web by using Careful Spell?
@waxeagle it sounds (if you're referring to the A at the top) like you're suggesting not that A is incorrect, but incomplete and therefore not satisfactory - or that it's error is in making an exclusion it shouldn't. Is that the case?