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I'm working on Fate Looms, a tabletop simulator specifically for Fate.

Useful things:

  • Making the Tough Decisions: An author talks about how to work in harmony with your group as a player, based on things that should in hindsight have seemed obvious. Worth reading word for word. It's good enough it's the single piece of mandatory reading at my game table.

I have a free reroll.

staple post:

As this is a [tag:game-recommendation] question, please adhere to both the [FAQ] and the rules for subjective questions as outlined in [Good Subjective, Bad Subjective](http://blog.stackoverflow.com/2010/09/good-subjective-bad-subjective/) and on [our Meta](http://meta.rpg.stackexchange.com/a/1071/1204). In particular, all responses should be based on actual experience and contain references and examples whenever possible.

1d
revised Are having the D&D 4e books and errata sufficient to replace a subscription?
added 3 characters in body; edited tags; edited title
Apr
21
revised How can I Intimidate (demoralize foe) as a Move or Swift action?
edited body
Apr
20
revised Is teleporting a creature considered forced movement of said creature?
added 88 characters in body
Apr
20
revised How to handle player knowledge when they fumble a knowledge roll
Added information on 4e's actual rulings. It doesn't have a rule against this stuff. Removed the 3.5e stuff, as 3.5e is irrelevant to 4e.
Apr
20
revised Can I choose not to defend against an attack?
added Oblivious Sage's explanation of what might be going on here from comments.
Apr
20
revised How to add and use a luck stat?
edited to knead the 'edit for clarification' into the rest; this part isn't part of the question though. looking for for ways to incorporate a stat is already covered, but wanting us to build a list of multiple different ways would make this a list question (which is bad and would be closed).; edited tags
Apr
20
revised How to get the most out of an encounter by combining foes
edited tags
Apr
20
revised What to do when a player dislikes his character, that is vital for the story?
added more (relevant) detail, and refocused the question to something more appropriate for here
Apr
20
revised How can a Paladin be converted into an Anti-Paladin?
the edit note is more appropriately left in this edit summary field. i've edited out some details that should exist in your other question instead, since they're irrelevant to the P->AP issue.
Apr
19
revised Is there an item that prevents expending a power on a miss?
deleted 32 characters in body
Apr
18
revised Can you use superior weapons without training?
added 6 characters in body
Apr
18
revised What's with the Paladin's ranged powers? Do they provoke opportunity attacks?
edited title
Apr
17
revised Chess Trap Variant
edited tags
Apr
17
revised Does bonus damage from a feat apply to an ongoing damage effect?
deleted 88 characters in body; edited tags; edited title
Apr
16
revised How to handle player knowledge when they fumble a knowledge roll
this is asking about system rules, for a specific D&D system, and a specific version. it needs a system tag, and there's no point to it being systemless or versionless.
Apr
15
revised In what edition of DnD was the Barbarians's rage introduced?
formatting & merged the edit into the question
Apr
15
revised In what edition of DnD was the Barbarians's rage introduced?
edited tags
Apr
15
revised Does the marked condition affect Secondary Attacks?
added 16 characters in body
Apr
15
revised Does the marked condition affect Secondary Attacks?
edited body
Apr
15
revised What is the definition of “hitting” when a move misses but still deals damage
added 2 characters in body