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Dec
20
revised How can I upgrade 2e to use 3e armor rules?
Descriptive title without a tag-dump
Dec
19
revised What updates should be done to older monsters to bring them in line with MM3 era monsters?
Changed these into headings for formatting + clarity
Dec
19
revised How to update a monster using the D&D4 Monster Builder?
Turned these into titles for formatting
Dec
19
revised Are there guidelines for creating & customising MM3-style monsters?
This link was unnecessary
Dec
19
revised Are there guidelines for creating & customising MM3-style monsters?
added 78 characters in body
Dec
18
revised How can a GM justify changing a player's alignment?
added 28 characters in body
Dec
17
revised Are there any game mechanics for handling item condition in detail?
Changed the title into something that is actually a sentence
Dec
16
revised e6 wiki excerpt
Fixing a typo
Dec
16
revised Why do Weapon Mastery feats have the requirements they do?
added 93 characters in body
Dec
16
revised Why do Weapon Mastery feats have the requirements they do?
Edited to be less ranty
Dec
16
revised e6 wiki description
added 1629 characters in body
Dec
16
revised e6 wiki excerpt
added 184 characters in body
Dec
16
revised Is there a way to give animals fine manipulators at low level?
Added e6 tag
Dec
16
revised Is there a Paizo official way to improve dispel checks?
Added e6 tag
Dec
14
revised Do Technomancers need a commlink?
More descriptive title
Dec
14
revised How should a neutral character focused on balance be presented?
Added relevant tags
Dec
13
revised How does 'Warp in the Weave' interact with moveable area-effects?
added 89 characters in body
Dec
13
revised My fifth level PC has a +2 longsword but that's about all
Majorly edited for clarity
Dec
12
revised Can Helpers Retry Spellcraft Magic Item Identification Checks?
This is confirmed to be a Pathfinder question, so all of this stuff is now irrelevant, or uncertainties that the answerer has become certain of.
Dec
11
revised Working “add-on” powers system for DnD 3.x?
Added comment on the design goals