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visits member for 3 years, 3 months
seen 2 hours ago

I'm working on Fate Looms, a tabletop simulator specifically for Fate.

Useful things:

  • Making the Tough Decisions: An author talks about how to work in harmony with your group as a player, based on things that should in hindsight have seemed obvious. Worth reading word for word. It's good enough it's the single piece of mandatory reading at my game table.

I have a free reroll.

staple post:

As this is a [tag:game-recommendation] question, please adhere to both the [FAQ] and the rules for subjective questions as outlined in [Good Subjective, Bad Subjective](http://blog.stackoverflow.com/2010/09/good-subjective-bad-subjective/) and on [our Meta](http://meta.rpg.stackexchange.com/a/1071/1204). In particular, all responses should be based on actual experience and contain references and examples whenever possible.

Jan
20
revised Does Combat Opening use an immediate action?
edit edit edit
Jan
20
revised Does Combat Opening use an immediate action?
added 491 characters in body
Jan
20
revised Does Combat Opening use an immediate action?
added 491 characters in body
Jan
20
revised What does crewing and maintaining a ship cost?
the gm tag doesn't seem relevant to the content of the question; edited tags
Jan
20
revised How does Violent Awakening work with Flurry of Blows and Furious Assault?
deleted 1 characters in body; edited title
Jan
19
revised How do I start DMing a new game after the Red Box?
edited tags
Jan
19
revised Can deaf people play RPGs?
edited tags
Jan
17
revised Saboteur Alchemist Bore Bomb Discovery
Use quote markdown for quotes - code markup should be reserved for code
Jan
16
revised How do I implement a money-based economy?
edited title
Jan
15
revised How can I politely ask a player to leave my game?
kapow, quotebox
Jan
14
revised Ogryns & two-handed weapon wielding
edited title
Jan
14
revised What would it take for Pelor to abandon a paladin?
edited why-not-do-this section
Jan
14
revised What would it take for Pelor to abandon a paladin?
added 1251 characters in body
Jan
14
revised How to deal with rope trick in particular circumstance
Edited heavily to remove what's already commonly understood knowledge, and just leave the important stuff
Jan
14
revised Does the “Serpents of flame” standard sustain include the attack?
added 112 characters in body
Jan
13
revised indie-rpg wiki description
refined (or, well, defined?) the tag from http://meta.rpg.stackexchange.com/q/3266/1204
Jan
13
revised indie-rpg wiki excerpt
refined (or, well, defined?) the tag from http://meta.rpg.stackexchange.com/q/3266/1204
Jan
13
revised How do you handle an early death in Dread?
edited tags
Jan
13
revised What if the GM knocks over the tower during a game of Dread?
edited tags
Jan
13
revised What are the potential pitfalls and errors as a first time DM of a Dread Game?
edited tags