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Aug
21
awarded  Nice Question
Mar
26
awarded  Notable Question
Feb
25
awarded  Nice Answer
Feb
8
awarded  Nice Question
Feb
7
answered Dungeons and Dragons vs. Dangerous Journeys
Feb
5
answered Immediate action right after damage
Feb
4
reviewed Satisfactory Advantage of Howling Helm in combat
Feb
4
reviewed Satisfactory Looking for survivalist compound materials
Feb
4
reviewed Satisfactory Are two creatures sharing one square adjacent to each other?
Feb
4
reviewed Satisfactory How would I quickly put together a believable map of an area?
Feb
4
reviewed Satisfactory How does 'Warp in the Weave' interact with moveable area-effects?
Feb
4
reviewed Satisfactory Technomancer's Dragon Hoard - What to do with all the credits?
Feb
4
reviewed Satisfactory How to factor the xp cost of poison/magic weapons into an encounter
Feb
4
awarded  Custodian
Feb
4
reviewed Satisfactory Games with mechanics for dreams
Feb
4
reviewed Excellent What should a DM do if a player wants to do something impossible?
Feb
4
reviewed Satisfactory How does becoming undead interact with constitution increases?
Jan
25
comment Are there the equivalent of Attacks of Opportunity in the Mythus Game
There are a lot of things I like about the Dangerous Journeys: Mythus RPG but the way the books have the rules set out isn't one of them.
Jan
25
asked Are there the equivalent of Attacks of Opportunity in the Mythus Game
Jan
23
comment How does time work in 3.5/Pathfinder?
@KRyan Our DM allows refreshing after 8 hours sleep multiple times in a day. On the flip side in our normal day we would be having many medium to tough encounters so we often need to.