| bio | website | looris.net |
|---|---|---|
| location | Genova, Italy | |
| age | 32 | |
| visits | member for | 2 years, 5 months |
| seen | May 1 at 10:11 | |
| stats | profile views | 33 |
I jump on turtles
Tips: 1LohorisJie8bGGG7X4dCS9MAVsTEbzrhu
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Feb 10 |
comment |
How do you reassure a parent who is worried about RPGs being unhealthy for their children? @jae: those "people" need help |
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Feb 7 |
answered | How to get better feedback from players? |
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Feb 4 |
comment |
When and how should I get the players to cut back on their out of character chatter? Nothing personal but I really don't like this idea. (as I wrote under Adam's answer) I think it would feel either rude, awkward or funny, without actually solving the problem. I'm puzzled it worked for you. |
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Feb 4 |
comment |
When did the concept of Striker, Controller, Leader and Defender enter into the gaming lexicon? @Baelnorn: sure! I thought it was clear I was talking about WoW, and other games might be more complex/interesting :) |
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Feb 3 |
comment |
When did the concept of Striker, Controller, Leader and Defender enter into the gaming lexicon? CC = crowd control, i.e. usually the ability to put indefinitely out of combat a single mob while beating up the others. DPS = "damage per seconds", which, while applicable to the tanks too, indicates the role of the strikers. |
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Feb 3 |
comment |
When did the concept of Striker, Controller, Leader and Defender enter into the gaming lexicon? @Yogo: not exactly. Some classes can do CC, either DPS (usually) or healers (very rarely). CC is not a role, it is a "plus": if someone searches for a CC, he is searching for "a DPS who can do CC". Finally, the concept of "controllers" also includes AOE effects, which, again, are available to some DPS. |
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Feb 2 |
awarded | Editor |
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Feb 2 |
revised |
When did the concept of Striker, Controller, Leader and Defender enter into the gaming lexicon? it was FFXI, not XII |
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Feb 2 |
comment |
What is a 'Death Spiral'? In WW games this isn't so profund. It's unlikely you suffer too many wounds in a single shot, and if you suffer only a few, your penalty isn't that big. |
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Feb 2 |
answered | When did the concept of Striker, Controller, Leader and Defender enter into the gaming lexicon? |
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Jan 31 |
comment |
Story Arc vs. Player Creativity This question smells wrong on so many levels... (1) railroading sucks hard, so you shouldn't be doing that anyway; especially the "you can't win, they capture you, you have to escape" is one of the worst and most misused clichés in the whole RPG world; (2) yes, of course if the players find a way out you don't cheat to crush them anyway!! |
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Jan 28 |
comment |
What non-RPG hobbies are complementary to the RPG addiction? On the other hand, they often fear being considered "nerds", so they'll avoid RPGs. |
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Jan 24 |
comment |
Chuck Norris player character - can I keep true to the internet meme while still running a balanced game? A similar idea might be also giving him a single very powerful attack, which could back up his "bluff". "See, I did that! Do you fight more or do you yield?". Of course, he must have a party of actually strong people to support him. |
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Jan 24 |
awarded | Commentator |
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Jan 24 |
comment |
What indie systems present sufficiently interesting mechanics or settings to be recommended for an “Uncampaign”? RISUS is great. |
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Jan 24 |
comment |
Magocracies and theocracies in Dnd? Wizards, and especially Sorcerers, might just want to blow things up, or conquer stuff. Don't assume they want knowledge for knowledge's sake: that's way too stereotypic. |
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Jan 24 |
comment |
Resources containing practical, yet non-combat, non-adventuring D&D spells Exactly. D&D world is very very very poorly conceived, and focuses solely on combat in an arcade-like fashion. Why insist in playing D&D when you want to do something that the game is not designed to do? You could try Ars Magica, for instance. |
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Jan 23 |
comment |
Resources containing practical, yet non-combat, non-adventuring D&D spells Are you sure you wouldn't want to be playing another game entirely instead? |
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Jan 22 |
awarded | Critic |
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Jan 20 |
comment |
Fantasy adventure modules with naval adventuring too lazy to read about that, so I'll just +1 to counter-balance the probably unfair -1 |