2,696 reputation
1036
bio website retrocade.net
location Poland
age 23
visits member for 3 years, 2 months
seen Dec 20 '13 at 10:01

A fanatic games developer and a big fan of RPG games.


Mar
22
asked Non-heroic Post-apocalyptic systems
Mar
17
answered Dark Sun 4E: Is Religion a useless skill?
Mar
14
accepted Dystopian sword & magic settings
Mar
11
awarded  Nice Question
Mar
11
comment Dystopian sword & magic settings
I will have a look at them later, thanks for giving examples!
Mar
10
asked Dystopian sword & magic settings
Mar
10
comment Overcoming realism and uniqueness block
Great answers! I actually had a real problem which to accept as the 'valid', but keep in mind that all are great :).
Mar
10
awarded  Scholar
Mar
10
accepted Overcoming realism and uniqueness block
Mar
10
comment Overcoming realism and uniqueness block
Ah, my bad, I mistranslated manor as though it was mansion/residence (which in my mind is more of a city location).
Mar
10
revised Overcoming realism and uniqueness block
added 37 characters in body
Mar
10
comment Overcoming realism and uniqueness block
Yes, that's what I actually meant with the realism, just had trouble wording my thoughts. Wouldn't have thought about this kobolds, I would probably deem it improbable, becuase the manor is in the middle of a city and how come Kobolds dweel underneath it and no one knows that? I know that I am too strict, and that's the problem - I can't possibly drop it. Plus I think I am trying too hard to polish the littlest details, which makes many plausible things impossible in my mind. But, as I said, I have no idea how to shift my thought processes to avoid this strictness.
Mar
9
asked Overcoming realism and uniqueness block
Mar
9
comment System or resources for a campaign about governing a city/village
Demographics Made Easy is an excellent source! I can't believe I haven't read it carefully when encountered it while preparing for aforementioned campaign (deemed it unrelated I suppose). Fief and Town looks interesting but these seem to be more of a resources to use as a background or something, seems that I'd still have to invent the "changes mechanism".
Mar
9
comment System or resources for a campaign about governing a city/village
Interesting, I will certainly consider buying it, one of those days I actually get enough free time to half prepare for a campaign.
Mar
9
comment System or resources for a campaign about governing a city/village
I think both types would be interesting to know. But as far as my needs go, I thought about system not concentrating on military stuff, but not as specific as "tax on milled wheat". Ideally it should be something manageable to progress during situations when players are not interacting with the world. So tax on wheat not, but taxes on groups like Ore, Military Equipment, Magical Equipment, Food, Slavery.
Mar
9
comment System or resources for a campaign about governing a city/village
From what I see REIGN concentrates on politics and wars, while I meant economics and prosperity mostly. I might have worded myself wrong, so I've updated the question.
Mar
9
awarded  Editor
Mar
9
revised System or resources for a campaign about governing a city/village
Extended
Mar
9
awarded  Student