| bio | website | retrocade.net |
|---|---|---|
| location | Poland | |
| age | 22 | |
| visits | member for | 2 years, 3 months |
| seen | 5 hours ago | |
| stats | profile views | 54 |
A fanatic games developer and a big fan of RPG games.
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Nov 5 |
revised |
Design an almost unbeatable creature Made it easier to read |
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Oct 29 |
awarded | Nice Question |
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Oct 28 |
comment |
Using Boardgames or Card Games to improve GMing or Playing Do you know any resources on the internet about using Tarot cards for RPGs? How to draw them, interpret, use, et cetera? |
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Oct 27 |
asked | Using Boardgames or Card Games to improve GMing or Playing |
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Oct 27 |
comment |
Adapting Kafka's The Trial to a scenario Just for a thought, this answer could be improved with links to the systems' homepages, or information pages, or Lite Rules pages |
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Oct 25 |
revised |
How to deal with players who like to use the local authorities to solve their problems Grammar, spelling |
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Oct 25 |
revised |
How to deal with players who like to use the local authorities to solve their problems Some grammar and stuff |
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Oct 25 |
suggested | suggested edit on How to deal with players who like to use the local authorities to solve their problems |
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Oct 25 |
suggested | suggested edit on How to deal with players who like to use the local authorities to solve their problems |
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Oct 24 |
comment |
Can a familiar be a character? A brilliant idea, I'd love to have a chance to use it in my own campaign, |
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Oct 24 |
accepted | Shifts in aspect assessments |
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Oct 23 |
awarded | Self-Learner |
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Oct 23 |
comment |
Shifts in aspect assessments @aardvark Did it for you just in case you haven't seen my newly added answer :). |
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Oct 23 |
comment |
How does D&D Vancian magic make sense in-game? @starwed YES! I've been struggling to remember one familiar fantasy settings which used a similar system, until I saw your post and immediately recalled second half of the Amber series. Also it worked like that in Joel Rosenberg's Guardians of the Flame series. |
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Oct 23 |
comment |
Shifts in aspect assessments @Tynam Maybe it contradicts your view of the rules, but isn't the game all about fun? If the rules worked for you, by no means you should change that! |
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Oct 23 |
answered | Shifts in aspect assessments |
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Oct 23 |
revised |
Shifts in aspect assessments Tweaked the question a bit |
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Oct 23 |
comment |
Shifts in aspect assessments So, success in Assessment action reveals an aspect. Rolling 0 shifts is also a success. But according to the paragraph quoted in the original question, Reading People trapping requires at least one Shift to learn an aspect, and, moreover, uses a very peculiar wording: "as such" which implies that Assessment description on page 115 states the same, but it doesn't. Let me rephrase my question a little bit. |
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Oct 23 |
comment |
Shifts in aspect assessments @aardvark While it does sound reasonable, an aspect is always there. Just because you Tag Happy-go-lucky (uncovered by assessment without shifts) doesn't mean the target suddenly loses his happy-go-luckiness. |
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Oct 23 |
comment |
Shifts in aspect assessments So, in other words, for this particular skill, you NEED at least one shift for the Assessment to work, otherwise it's just a failure? Other skills which also perform assessments, like Casing trapping in Burglary, it doesn't require shifts? It's kind of confusing for me still. |