| bio | website | geek-related.com |
|---|---|---|
| location | Austin, TX | |
| age | 41 | |
| visits | member for | 2 years, 9 months |
| seen | 6 mins ago | |
| stats | profile views | 770 |
I’m a thirtysomething dad and IT professional living in the Austin, TX area. I started gaming way back in the day, 1982, with the TSR space opera game Star Frontiers. Since then I've been an avid roleplayer. I went to 5 Gen Cons, was a regional Triad for the RPGA's Living Greyhawk campaign, helped start a gaming club (the FORGE) in Memphis, TN, et cetera.
I GM and play a variety of RPGs; currently Pathfinder is in heavy rotation as well as various non-D&D-based games.
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May 30 |
comment |
How do I make a gunslinger with a decent damage progression? Sure, but there's really no justification for treating guns as brilliant energy - a +4 bonus equivalent enchantment, I might note. It's "lightsaber" level. I suspect anyone even mildly concerned about balance might be concerned about a mundane weapon that is the equivalent of a +4 enchant. |
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May 30 |
comment |
Pre-painted Miniatures for D&D other than from Wizards Since this isn't a D&D 4e specific question you might consider removing the tag to get attention from those who don't look at 4e questions. |
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May 30 |
answered | Pre-painted Miniatures for D&D other than from Wizards |
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May 28 |
revised |
How do you keep players involved between their turns? deleted 10 characters in body; edited tags; edited title |
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May 27 |
reviewed | Reject suggested edit on mazes-and-minotaurs tag wiki excerpt |
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May 27 |
awarded | Cleanup |
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May 27 |
revised |
How do you maintain pacing close to a campaign climax when a number of players cannot make a game? rolled back to a previous revision |
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May 27 |
comment |
How do you maintain pacing close to a campaign climax when a number of players cannot make a game? @AndrewM you've got a day to clean this up before it gets closed again. I rolled back Brian's edits because they really did deviate a lot from what the question appeared to be about. |
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May 27 |
revised |
Where can I find a couple “wife-friendly” adventures? edited title |
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May 27 |
awarded | Good Question |
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May 27 |
comment |
What are the “normal requirements” to hiding? Why should this be CW? |
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May 26 |
comment |
How do you maintain pacing close to a campaign climax when a number of players cannot make a game? I have to agree, unless the OP bothers to come back I may well close this. |
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May 26 |
comment |
What kind of rulings predated ability or skill checks in old school D&D? Well, actually there is an important difference betwwen 3e/4e skill checks and old style vs-stat checks. From a theoretical point of view I like the roll+skill vs scaled DC. But in AD&D ability checks weren't rolling vs DC; like GURPS they were roll against your own stat. Sure, you can apply bonuses and penalties, but it's more inherently normalizing - which is less realistic but actually works against a lot of the extreme min-maxing and swinginess of the 3e mechanic, in retrospect. |
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May 26 |
revised |
What are the differences between Star Wars Revised Edition and Star Wars Saga Edition mechanically? edited title |
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May 26 |
answered | What kind of rulings predated ability or skill checks in old school D&D? |
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May 24 |
comment |
What is the purpose of old-school D&D class level limitations? Yes. In earlier editions, 1) you didn't always get to high enough level that it came into play, but 2) when you did, levels don't mean as much power-up as they do in later eds. Might be one spell, a couple hit points, maybe a point of better attack maybe not. The difference between a 9th level fighter and a 12th level fighter in 1e is 9 hp, 2 points better to-hit rolls, and braggin' rights. |
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May 24 |
revised |
Were Illithids inspired by Cthulhu? deleted 4 characters in body; edited title |
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May 24 |
answered | How could towns restrain a magic user? |
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May 23 |
revised |
How do I get my PCs to not be a bunch of murderous cretins? added 1 characters in body |
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May 23 |
comment |
Does Protection from Evil protect against the Fear spell? Answer clarification - is that a "yes, it protects againt fear," or "no, because if you use that reasoning it protects against like everything"? |