80,503 reputation
9189361
bio website geek-related.com
location Austin, TX
age 42
visits member for 4 years, 1 month
seen 5 hours ago

I’m a thirtysomething dad and IT professional living in the Austin, TX area. I started gaming way back in the day, 1982, with the TSR space opera game Star Frontiers. Since then I've been an avid roleplayer. I went to 5 Gen Cons, was a regional Triad for the RPGA's Living Greyhawk campaign, helped start a gaming club (the FORGE) in Memphis, TN, et cetera.

I GM and play a variety of RPGs; currently Pathfinder is in heavy rotation as well as various non-D&D-based games.


Jan
4
revised How does a DM deal with characters leveling up too quickly for the module, due to side-quests/ random encounters?
added 90 characters in body
Jan
4
comment How does a DM deal with characters leveling up too quickly for the module, due to side-quests/ random encounters?
Post edit, this is much better. It still seems like it's responding to another answer more than it's answering the question, but removing the yelling is much appreciated. Downvote reversed to upvote!
Jan
4
comment What are the legal issues for making a fan RPG of a licensed property using GURPS?
Sure, you may get C&D'ed, but if you then take down that's pretty much always the end of it.
Jan
4
comment Which skills are exclusive to a class in Dark Heresy?
Welcome to the site, @lunadir.
Jan
4
comment Increasing experience gain in session
You can earn a lot of stuff in an RPG, the thought that it has to include XP is nothing but inertia form "but that's what we've always done" - saying it has any positive effect is ungrounded assumption. We usually level when we hit major plot milestones, and you have to work to get to those...
Jan
4
revised Increasing experience gain in session
added 130 characters in body
Jan
4
comment Increasing experience gain in session
All that is easily eliminated nonsense. Pathfinder removed all of that - XP for crafting, XP for spell costs. It was a bad idea in the first place and doesn't hurt anyone to lose. If you need to restrict how many times a spell can be used, there are many other ways to do it - time, money, requiring specific items/times of year/sacrifices... With the bonus that those reasons then make sense in-game and aren't just a lame metagame construct.
Jan
4
reviewed Approve suggested edit on beginner-box tag wiki
Jan
4
reviewed Reject suggested edit on
Jan
4
reviewed Approve suggested edit on beginner-box tag wiki excerpt
Jan
4
reviewed Reject suggested edit on
Jan
4
revised How to upgrade Pathfinder Beginner Box games and characters to Pathfinder Core Rules?
edited tags
Jan
4
revised Increasing experience gain in session
edited body
Jan
4
answered Increasing experience gain in session
Jan
4
revised Can I move and shift as a single move action in D&D 4E?
deleted 1 characters in body
Jan
4
comment If my Initiator Level is high enough, can I take Stances of a level higher than 1st when I take my first level in a martial adept class?
I agree with this. I played a high level cleric who took a level of Crusader in the Curse of the Crimson Throne Adventure Path, and after a discussion with the GM we came to the same conclusion. The individual stances/maneuvers have a rich set of prerequisites that narrow down your choices anyway. My level 13 character (Clr12/Cru1) was IL7 and could choose higher level stances and maneuvers but most of them have additional requirements making it impossible to take them at level 1 anyway.
Jan
3
awarded  Nice Answer
Jan
3
revised How does a DM deal with characters leveling up too quickly for the module, due to side-quests/ random encounters?
added 918 characters in body
Jan
3
comment How does a DM deal with characters leveling up too quickly for the module, due to side-quests/ random encounters?
For the D&D XP system to positively impact behavior, you'd need to change it so much from its default form you may as well discard it and use better motivators anyway.
Jan
3
comment How does a DM deal with characters leveling up too quickly for the module, due to side-quests/ random encounters?
I fear it's a bit too long and ranty for a comment as well. It does answer the question in its fourth paragraph...