78,309 reputation
9182355
bio website geek-related.com
location Austin, TX
age 42
visits member for 4 years
seen 3 mins ago

I’m a thirtysomething dad and IT professional living in the Austin, TX area. I started gaming way back in the day, 1982, with the TSR space opera game Star Frontiers. Since then I've been an avid roleplayer. I went to 5 Gen Cons, was a regional Triad for the RPGA's Living Greyhawk campaign, helped start a gaming club (the FORGE) in Memphis, TN, et cetera.

I GM and play a variety of RPGs; currently Pathfinder is in heavy rotation as well as various non-D&D-based games.


Oct
22
revised Non-magical wilderness (forest) threats
added 137 characters in body
Oct
22
comment What is expected from NPC profiles that are written for-profit?
I agree, this is an "unhappy medium." Too much detail for "I need an interesting guy to plug in here," too little for "A character driven plot arc."
Oct
20
revised Enhancement Bonus = Crit Threat Improvment?
added 35 characters in body; edited title
Oct
20
comment Enhancement Bonus = Crit Threat Improvment?
@aramis, being correct is not an excuse for being rude. Semi correct at least, the question's still pretty unclear on both source and target versions for the compare.
Oct
20
comment Adaptable first-level premade Pathfinder campaigns?
OK, please consider how to rework this question to allow people to scope their answers. I'll reopen once it's edited.
Oct
19
comment Adaptable first-level premade Pathfinder campaigns?
Yeah, I'm not sure what you want if "vaguely similar" isn't enough for such an unclear set of requirements.
Oct
19
comment Adaptable first-level premade Pathfinder campaigns?
I'm probably going to close this question unless it gets a lot more specific. As it stands, I'm not sure what you expect to get in terms of answers other than "every single low level Pathfinder adventure, or heck even non-Pathfinder ones, with maybe a city mentioned in them, or maybe not." (As proven by that's what you're getting in answers.) See our rules for system-rec questions (you're asking for adventures not systems, but it's still a shopping question). meta.rpg.stackexchange.com/questions/1070/…
Oct
19
awarded  Nice Answer
Oct
19
answered Adaptable first-level premade Pathfinder campaigns?
Oct
18
awarded  Nice Answer
Oct
18
revised Staying in character and taking it all seriously
added 334 characters in body
Oct
18
comment Will I ruin Pathfinder if I discount firearms?
Sure. And on SEs that's customarily done in this way.
Oct
18
comment Will I ruin Pathfinder if I discount firearms?
not really, why?
Oct
17
comment Will I ruin Pathfinder if I discount firearms?
you can certainly answer your own questions - with an answer. If you just want to say what other answers you liked, up here's the place.
Oct
17
comment Will I ruin Pathfinder if I discount firearms?
@tex Rudeness when people take time to answer your questions is generally unwise, even if you don't get anything out of the answer. MrJinPengyou, responding to squabble with squabble is similarly generally unwise. Pruning comments.
Oct
17
comment What drives the plot for antiheroes?
I think you have two different questions here. "Why do non-heroic type PCs go from smaller to bigger crime" or whatnot, and "How do I involve PCs in a plot?" It seemed like the question was more 1 than 2, you've since re-clarified but really 2 could stand to be asked standalone.
Oct
17
revised What drives the plot for antiheroes?
added 390 characters in body
Oct
17
comment What drives the plot for antiheroes?
@Glycan, I think you need to screw your head on straight about "boredom." It's the nature of escalating challenge. Tenth level warriors don't go clean out goblin dens any more, as that would be boring. It's not boredom that is the motivation, it's the desire to achieve something new and bigger. If you think that's bad you are simply confused.
Oct
17
comment What drives the plot for antiheroes?
Are you not equally confused as to why people in the real world want to get more money? More money, more problems... But it makes life just better enough that people keep running after more. If the problem is "but your PCs are acting like people and not game pieces..." well yes. But the point is that more money/power/status solves some problems. When constructing a plot/campaign, you have to build that in. It's not "boredom," it's "problems."
Oct
16
answered What drives the plot for antiheroes?