92,984 reputation
10213409
bio website geek-related.com
location Austin, TX
age 43
visits member for 4 years, 8 months
seen 6 mins ago

I’m a thirtysomething dad and IT professional living in the Austin, TX area. I started gaming way back in the day, 1982, with the TSR space opera game Star Frontiers. Since then I've been an avid roleplayer. I went to 5 Gen Cons, was a regional Triad for the RPGA's Living Greyhawk campaign, helped start a gaming club (the FORGE) in Memphis, TN, et cetera.

I GM and play a variety of RPGs; currently Pathfinder is in heavy rotation as well as various non-D&D-based games.


4h
comment An alchemist without spells?
Alchemists don't have spells. They have "alchemical extracts." None of the extant archetypes replace it because it's really what defines an alchemist; this is kinda like asking for "a wizard without spells." What kind of character do they want specifically out of what's left, is it the poison use or bombs or what, there might be a different way of simulating that?
22h
comment What is a decently-powerful, thematically-infernal spell to replace Protection from Good?
He is asking for a non-underpowered, infernally themed, first level sorcerer bloodline spell. That's neither broad or opinion-based.
2d
comment How much creative and descriptive power should I offer my players? Is it different for sandbox campaigns?
This is still very subjective. Since there are obviously games and groups like this and ones not like this, some people like it and others don't. That's unsurprising and not worth answers. Think about how to ask what you really want to know. Is it if YOU did that with YOUR players, who have specific inclinations and backgrounds and prefer certain games and disdain others? Probably, and that might be answerable with Good Subjective, Bad Subjective.
2d
comment Are there negative impacts to having characters advance at different rates?
This also doesn't answer the question.
2d
comment Are there negative impacts to having characters advance at different rates?
This does not answer the question posed. It's not talking about "attendance XP" or "roleplaying XP." It's asking about negative effects of letting non-present characters miss XP and progress at a different rate than their party.
2d
comment Where does the idea of using the same character in multiple games come from?
Yes but not really relevant. Porting across genres to other tables has never been a thing. It's always w.g. "here's my old D&D character, I want to bring it into your D&D game." Porting across genres and stuff is done with some of these but that's a completely different kind of scenario.
Apr
23
comment Are Paladin Tenets Subjective?
Proactive warning about alignment topics - read this meta guidance: meta.rpg.stackexchange.com/questions/5357/…
Apr
21
comment Is there any good reason to fight unarmed as a monk?
Again, that's really a separate question.
Apr
21
comment Multiple breaking points in a scene
Don't "answer not answer" in comments, it will be deleted.
Apr
21
comment Is there any good reason to fight unarmed as a monk?
The flurry of blows ki power is also an unarmed attack, which depending on ruling you'd need a free hand for. A separate question is the best place to go into the object interaction/versatile can of worms.
Apr
21
comment Is there any good reason to fight unarmed as a monk?
See rpg.stackexchange.com/questions/47259/… for a separate question on versatile weapons and monks in 5e.
Apr
21
comment Is there any good reason to fight unarmed as a monk?
Yes, you must be unarmed to make an unarmed strike, there is no exception in the rules for monks. An unarmed strike is basically a one-handed simple melee weapon.
Apr
21
comment Falling Damage and water
There are some pretty good Pathfinder rules specific answers to this question, by the way, so I'd suggest tagging as Pathfinder, saying you want a way to rule this, and get your question answered.
Apr
21
comment Do any studies exist that show what the most popular RPG setting genres are?
Please do not answer this question unless you have a real answer to this question.
Apr
21
comment Falling Damage and water
That's not how it's done here. And it makes no sense. Do you want a FATE answer to falling damage with a dead ogre? OK, "use a fate point to tag yourself with the 'embedded in an ogre like he's a tauntaun' aspect and then narratively blee blee."
Apr
21
comment Is there any good reason to fight unarmed as a monk?
Magic weapons/items are NOT a given in 5e.
Apr
21
comment Falling Damage and water
Me too. This doesn't make sense as system agnostic. You don't have to want RAW, but you should probably tag as Pathfinder and ask how one might rule it given existing rules.
Apr
21
comment What is the meaning of 'permanent' in description of True Polymorph?
Welcome to "save or die," a tradition in pre-4e Dungeons & Dragons.
Apr
17
comment What system would best capture the style and feel of TMNT mechanically?
I always grit my teeth when I see a new answer on an old system-rec because I assume it'll be some driveby "I LIKE GAME X" but this is the right kind of game-rec answer with personal experience and all - good work!
Apr
17
comment In DnD 5e's lower magic approach, how would the mages of Thay's magic item business work out?
Also note the Red Mages well predate the easy-crafting rules of 3e; it would be instructive to see what they were like in 1e/2e FR in terms of likely 5e depiction.