5,711 reputation
1454
bio website runeslinger.wordpress.com
location Daejeon, South Korea
age
visits member for 4 years, 2 months
seen 5 hours ago

Rolling odd dice since 1983.

I am fond of Swords, Meat, Music, and Books.

I usually capitalize correctly.


Apr
29
comment What are the advantages and disadvantages of develop in play (DIP) compared to develop at the start (DAS) character generation?
I think playing against the group concept has to be planned, consider the size of the group (not doing it if the group is too small to support the special snowflake), and have some overall benefit to the group - not just that player. Your parenthetical example of Dark Heresy is a good one. One in another vein would be a Sabbat Vampire with vestiges of Humanity whose player enhances the experience of the group by grasping the tenets of a new path, or the loner/emotionless killer learning to view the group as family, etc: specific change predetermined to reinforce rather than buck the setting.
Apr
28
comment Free tabletop rpg suggestion
I second this recommendation. Warrior, Rogue and Mage easily combines the requirements of free, quick, and easy to learn.
Apr
28
revised What are the advantages and disadvantages of develop in play (DIP) compared to develop at the start (DAS) character generation?
formatting
Apr
28
answered What are the advantages and disadvantages of develop in play (DIP) compared to develop at the start (DAS) character generation?
Apr
27
comment How to maximize the opportunities of roleplaying military rank in a PC group, while minimizing the limitations on the players
This plus mxyzplk's requirements of establishing investment in the concept, applying the actual leadership methodology of an actual military (link), and demonstrating how the chain of command does not necessarily need to be used for beating PCs pretty much round things out, I think.
Apr
27
accepted How to maximize the opportunities of roleplaying military rank in a PC group, while minimizing the limitations on the players
Apr
27
comment How to maximize the opportunities of roleplaying military rank in a PC group, while minimizing the limitations on the players
Good point about informing players for the basis of role assignments should they need to be made.
Apr
26
comment Suggestions for decreasing metagaming and increasing player immersion?
I remember you mentioning that on your blog a while back. I have had to do it a number of times. As you demonstrated, it doesn't have to be negative or create problems in the play group, it should focus on enhancing the enjoyment of each player by openly clarifying what is expected... like rules for 1 on 1 basketball, poker, and so on.
Apr
26
comment How can I make GUMSHOE combats more dynamic?
+1 for answering the question with information drawn from the rules, and from useful experience overcoming the problem
Apr
26
answered Suggestions for decreasing metagaming and increasing player immersion?
Apr
26
comment How to deal with broken combos?
I agree, whole-heartedly with the sentiment of this response, but I think the question was actually getting at how this is done when discovering a broken element of the rules in play, or when rules additions/revisions/etc create such problems with earlier material. Exerting influence over the play group like your comment suggests you do is a learned skill that the questioner seems to want to bring into the spotlight.
Apr
25
comment How to maximize the opportunities of roleplaying military rank in a PC group, while minimizing the limitations on the players
+1 for Horatio Hornblower - I thought I was the only one to have read those tales - and for the practical tips.
Apr
23
revised Rules modifications for Exalted Clinches
spelling, clarity
Apr
22
answered Rules modifications for Exalted Clinches
Apr
22
revised Which RPGs primarily reward roleplaying your character?
fixed spelling, grammar
Apr
22
awarded  Nice Question
Apr
22
asked How to maximize the opportunities of roleplaying military rank in a PC group, while minimizing the limitations on the players
Apr
19
accepted What are some proven methods of generating attachment to locations/objects in a campaign?
Apr
19
comment How does surprise actually work in 7th Sea? Does it?
@AceCalhoon I do not see the ambush as an action per se, but the attack launched from ambush as an action. So - as the villains leap from cover, if they do not successfully surprise their targets, we would roll initiative as normal and resolve actions as they come. If they do achieve surprise, we would roll initiative for the villains to see how many actions they get to inflict on their victims. [I think you just have to ignore the statement that you can hold actions until you are no longer surprised, or houserule to determine a number of phases to be surprised]
Apr
18
comment How does surprise actually work in 7th Sea? Does it?
@AceCalhoon If the attempt to surprise fails, then I would conduct the engagement normally: The villains attempt to attack unseen, but the characters notice, and so are able to prepare themselves as they would in a less underhanded encounter.