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Jun
5
comment How long is the initial “training time” to get the first level of a class?
Not long enough to be an answer: it takes exactly One Training Montage. :)
May
20
comment How do I read 2d10 as a percentage?
I suppose if you have that style of d10 - the majority I've seen have 0 on that side. I wouldn't recommend that one for percentiles.
May
19
comment How do I read 2d10 as a percentage?
Except that normally a 0 on a d10 is 10, not 0, which was a cause of confusion in the original question. (And it's simpler to just put the two dice together and read the number anyway)
May
19
answered How do I read 2d10 as a percentage?
May
19
answered How do I get the party back together after a major PvP conflict?
May
12
awarded  Nice Answer
May
11
answered How much is a Gold Piece really worth?
May
9
awarded  Nice Answer
May
8
answered How can you create one PC that is more than one “person”?
Apr
1
awarded  Enlightened
Apr
1
awarded  Nice Answer
Apr
1
awarded  Nice Answer
Feb
18
awarded  Yearling
Feb
15
awarded  Nice Answer
Nov
29
awarded  Necromancer
Nov
26
awarded  Nice Answer
Oct
24
comment How to deal effectively with a player unable to lose?
@Dronz Probably because in my head, a starting level character is the extreme of "lose all your gear, all your abilities, and all your levels".
Oct
10
comment How do I help players whose time with previous editions confuses their understanding of D&D 5th Edition?
Also, the question isn't "how do I deal with players who don't read the rules", it's "how do I deal with players who have read too many rules". Unfortunately, there's a lot of things that have exactly the same name in 3.5, 4E, and 5E, but work slightly differently.
Oct
10
comment How many arrows an archer can carry/bring with him
@Francesco - Keep in mind that 3.5 only cares about encumbrance as weight, not bulk. (As a proof, consider how astoundingly awkward it would be to carry around even a single 10-foot pole indoors.)
Oct
2
comment Can I craft a 25 AC piece of armor?
Mind, that's assuming you're going for pure non-magical armor. You can cut down your pain slightly by going for +5 BrickArmor that's AC(15). That's "only" about 950K GP (including the 25K for +5 armor). But even then, you're building relic-level armor - a craftman's life's work. That's the stuff an adventurer finds, not builds. :)