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Oct
26
revised Astral Combat, Damage, and You
Expanding on question part of question
Aug
13
revised How to mechanically balance a PC Being Permanently blind
Reworded question
Jul
8
revised Activating an agent from a different deck
Spelling
Jul
8
revised Can player characters be Nega-Mages?
Explaining answer a bit more clearly
May
29
revised Necromancers that actually do necromancy
Changing wording
May
29
revised The Creation of Magical items and the increase of DC
Doing grammer and spelling clean up
May
29
revised How can I damage or break a foe's weapon?
spell checking
May
22
revised Is there a known reason for drakes not being in the 5th edition compendium?
cleared up grammer
May
21
revised Is there a known reason for drakes not being in the 5th edition compendium?
Completely reworded post and set up disclaimer
Dec
23
revised how to make a challenging run
added 1 character in body
Nov
6
revised How can I run a 5 character adventure with fewer players?
corrected context
Oct
16
revised How to Balance Magical vs Non-Magical Classes
Tidied up grammar and spelling
Jul
31
revised Shooting with drones
Found rules stating that autosofts for targeting are needed
Apr
9
revised What are the long term consequences of adding new negative quality during play
Grammer fixes
Oct
24
revised Shooting with drones
reading rules for clarity
Feb
24
revised Is magic, hacking, or rigging vital for balance in SR4?
grammer and correcting wording
Feb
3
revised Can my Hacker have an army of robots?
better explanation
Mar
4
revised House ruling the Shaman's Spirit Companion's HP
Fixed grammer