1,223 reputation
513
bio website None.Seriously.
location Virginia
age 35
visits member for 3 years, 1 month
seen Oct 13 '12 at 20:08

Aug
17
wiki created skills description
Aug
17
wiki created skills excerpt
Aug
17
answered Does a scout get the bonus from aspect of the lurking spider on both attacks?
Aug
16
revised Why does the “insubstantial” quality exist?
Added two more reasons.
Aug
16
answered Why does the “insubstantial” quality exist?
Aug
15
awarded  Excavator
Aug
9
revised What happens to a Summoner's Eidolon if it is Petrified?
Cleaned up formatting (the code tags are unnecessarily distracting) and a spot where the questioner ended their sentence abruptly.
Aug
9
suggested suggested edit on What happens to a Summoner's Eidolon if it is Petrified?
Aug
9
comment Is the extra damage from Assassin's Strike maximized on a critical?
@Simon: This answer seems the more likely of the two. In that case, you could tag the bonus damage from Quickhit Bracers onto the offhand attack, since it is done second and that is the only hit they can attach to, and maximize the extra dice if the second hit crits.
Aug
9
awarded  Organizer
Aug
9
revised Druid (Sentinel) Animal Companion Armor
edited tags
Aug
8
answered Is it possible to get Battle Cleric's Lore through Divine Healer multiclass?
Aug
8
revised Can a Revenant Assassin be used where a high-damage striker is needed?
Made the answer summary a complete sentence, because it was easily confused for an answer to the question actually written in the question text ("Do these come at a poor cost in damage?").
Aug
8
suggested suggested edit on Can a Revenant Assassin be used where a high-damage striker is needed?
Aug
8
comment Is the extra damage from Assassin's Strike maximized on a critical?
So it seems like the procedure here is something like the following: figure out what the damage roll would be without a critical hit, considering all effects; maximize that; and then go ahead and add bonus effects that only trigger on a crit, without maximizing them.
Jul
28
revised How to implement a stealth based instant-kill system
Removed "thank you" type intro/conclusion. Rephrased some sentences to be shorter.
Jul
28
suggested suggested edit on How to implement a stealth based instant-kill system
Jul
26
awarded  Enthusiast
Jul
23
comment What's the impact of a monster being immune to Unconscious?
@YogoZuno: That's a reasonable interpretation, and certainly matches designer intent better, but it isn't actually RAW. If you choose to make it unconscious - forgoing the opportunity to kill it - and unconsciousness has no effect on the creature, that doesn't magically make it dead. This is why DMs are needed, and why Rule-As-Intended is important. When you write "I would say..." that's a table ruling, not RAW.
Jul
22
comment What's the impact of a monster being immune to Unconscious?
@Neil, Chad, GMNoob: There doesn't seem to be any such thing as nonlethal damage. You do damage until you kill it; when you find out that you killed it, you can optionally declare that you knocked it out instead. See the middle of page 261 in the Rules Compendium. I was surprised to learn this, but it seems to be true.