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bio website wraith808.com
location United States
age 47
visits member for 4 years, 5 months
seen 11 hours ago

wraith808 is the long-time screen name of a long-time gamer. He is a computer consultant by trade, programming in and , but longs to be a writer and game designer.

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23h
comment How should an automated or environmental attack be handled in Fate?
Related: rpg.stackexchange.com/questions/12127/…
Jul
30
comment How does Compelling your own Aspects work?
@MarcDingena - One last try, and I'll delete if not, but the negative uses were actual uses that came up during play. That's the how.
Jul
30
comment How does Compelling your own Aspects work?
@Eric - The negative use is compelling your own aspects. I was including the positive use as a contrast.
Jul
30
comment How does Compelling your own Aspects work?
@Erik why not? It's what he asked for, i.e. Can someone elaborate how Compelling your own Aspects work?
Jul
23
comment Would a tracking spell work on a Black Court Vampire?
@KennifusPrime - As we're not supposed to answer in comments, I've distilled the answer into an actual answer. Take a look and see if it summarizes it well.
Jul
22
comment Would a tracking spell work on a Black Court Vampire?
@SevenSidedDie - That particular reference was based on the fact that the symbolic link has to be freshly taken from the target by RAW. See YS261. There's no indication in RAW that you can't search for objects (a corpse), rather than people. Harry's Tracking Spell has that limitation, but not "Solve Improbable or Impossible Problems", YS263.
Jul
13
comment How Can I Re-Skin the Hacker in A Medieval Game of Leverage?
Look at Geoffrey Chaucer in A Knight's Tale. Patents, lineage, etc was visited in that particular movie.
Jul
2
comment Simple, classless system for normals exploring ruins of ancient high fantasy world
@SevenSidedDie - PCs are adepts still- that is the default for the setting. And in order to be an adept, as I stated in the comment above, you choose a discipline.
Jul
2
comment Simple, classless system for normals exploring ruins of ancient high fantasy world
Actually, it is out. Not sure if it's for sale on the site, but backers have both hard and digital copies. And disciplines are definitely not optional. From ED4 p.58 - "The first step in creating an Earthdawn character is to choose that character’s Discipline. This is the most important decision you will make about your character, for a Discipline is much more than a character’s profession; it is a way of life."
Jun
28
comment What better not to use Fate Core for?
@thedarkwanderer - It's close enough for the purposes of this argument. There were very minimal changes made between Fate 3.0 and Fate Core. And in fact, my DFRPG game in the end is played with Fate Core and those few changes for veterans, so not really an applicable dismissal.
Jun
26
comment What better not to use Fate Core for?
I've run mysteries several times in my DFRPG game (which, since the main character in the base source is a detective, I'd hope it would support). I've made some stumbles in setting things up sometimes, but for the most part, the tools have already been there in order to create enjoyable mysteries with the mystery still in the game.
Jun
11
comment Do special materials augment skills other than weapon skills?
@Paul - that problem is taken care of also in treasure companion. There are spells that alchemists use to make materials of superior quality (mithril, laen, eog, etc) workable.
Jun
10
comment Do special materials augment skills other than weapon skills?
@SevenSidedDie - so now with the edit, some (all?) of the answers are invalid. What do we do about that?
Apr
29
comment Problems to look out for if you are a D&D group who play Fate for the first time?
Related: Learning FATE systems from a D20 background
Apr
23
comment How much creative and descriptive power should I offer my players? Is it different for sandbox campaigns?
I still disagree with that assumption that you have to have something in your back pocket in order to still have the wonder of exploration. As stated, players, including the GM, have the right to introduce things- even in relation to encounters. The GM still has right of refusal and editing, but when you play to see what happens instead of playing to get through the story, a different dynamic comes out of that minor distinction.
Apr
21
comment Sneak attacks in Fate Core
@Nigralbus - that doesn't mean you're denying the opposition the skill, though. It's a situational and GM call. You can use the opposition's skill as the set number under certain situations.
Apr
16
comment Mechanics for player retconning
Related: rpg.stackexchange.com/questions/12758/…
Apr
6
comment How do thresholds affect were-forms?
Your edits to separate questions were indeed appreciated- but this question is still two questions in one. Each question should be focused on one specific question- both to help you get the best answer, and to be as useful as possible for posterity. I've edited out the secondary question, though you are welcome to make/rollback the changes I've made.
Mar
23
comment The tension of the possibility of failure in Fate
Good answer! Surprised I hadn't thought of this in terms of unintended/unforeseen results to get them out of the practice and more focused on what's going on in the story.
Mar
23
comment The tension of the possibility of failure in Fate
But... it does work for that. When playing with other players that aren't rabidly mitigating risks, sometimes when the 'fit hits the shan', they just don't have the fate points to make it succeed. Whether that's getting the dreaded -4 and having to use what little they have to re-roll, or just not having the points available. It's when they don't invest in the economy but rather play the economy that I see the problem happen.