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May
16
comment From Serenity through Battlestar Galactica to the Stand-Alone Rules for Cortex, what has been changed?
Would probably help things. Supernatural is also in that same class of regular Cortex.
May
16
comment From Serenity through Battlestar Galactica to the Stand-Alone Rules for Cortex, what has been changed?
Relationship is only a factor in Smallville, not Leverage.
May
15
answered From Serenity through Battlestar Galactica to the Stand-Alone Rules for Cortex, what has been changed?
May
13
awarded  Nice Question
May
13
comment 1 GM and 1 Player games and game systems?
Beast Hunters didn't work out for me either.
May
12
answered Is it better with sparse or detailed pregen characters for a con adventure?
May
12
asked How is DriveThruRPG's Print on Demand Quality?
May
2
accepted What size is Savage Worlds Kerberos Club?
May
2
asked What size is Savage Worlds Kerberos Club?
Apr
29
comment Suggestions for decreasing metagaming and increasing player immersion?
Expecting people not to metagame is pointless. What you need to do is direct metagaming to helping the game experience you want, rather than hindering it.
Apr
28
comment Suggestions for decreasing metagaming and increasing player immersion?
If everyone does it, you benefit from other people acting in character.
Apr
28
revised Larry Elmore's Public Domain Art
added 62 characters in body; edited tags
Apr
28
comment Suggestions for decreasing metagaming and increasing player immersion?
Getting in character without being influenced by unrealistic XP rewards is immersive roleplaying
Apr
28
comment Larry Elmore's Public Domain Art
Simple, retro-clones benefit from authentic art.
Apr
28
comment Larry Elmore's Public Domain Art
Hell yes, he's one of the most prolific D&D artists.
Apr
28
asked Larry Elmore's Public Domain Art
Apr
28
answered Suggestions for decreasing metagaming and increasing player immersion?
Apr
27
answered What are the advantages and disadvantages of develop in play (DIP) compared to develop at the start (DAS) character generation?
Apr
26
comment How to deal with broken combos?
I find it interesting that broken is only in reference to powerful, while nobody ever says that something that conceptually should be good ends up totally nerfed is broken. Probably not a question for stack exchange though.
Apr
26
comment How to deal with broken combos?
I particularly love that solution for the snake. It appropriately moderates the ability, without having to put in some arbitrary restriction or essentially force the character to hold an idiot ball.