| bio | website | raymondmoore.wordpress.com |
|---|---|---|
| location | Minnesota | |
| age | 26 | |
| visits | member for | 2 years, 2 months |
| seen | Mar 23 at 22:42 | |
| stats | profile views | 66 |
Just Getting started...
Interest in: Machine Learning, Database Sys, and Bioinformatics.
Know: Perl, Ruby on Rails, Java, AjAX, JS, CSS.
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Apr 3 |
awarded | Yearling |
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Sep 8 |
awarded | Popular Question |
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Apr 3 |
awarded | Yearling |
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May 8 |
answered | List of (small northern US town) occupations? |
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May 4 |
awarded | Teacher |
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May 4 |
revised |
Building a good comedy adventure? added 210 characters in body |
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May 4 |
revised |
Building a good comedy adventure? added 261 characters in body |
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May 4 |
revised |
Building a good comedy adventure? added 315 characters in body |
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May 4 |
answered | Building a good comedy adventure? |
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Apr 27 |
accepted | Group-wise Combinable Magic Items (each member owns 1) |
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Apr 26 |
comment |
Group-wise Combinable Magic Items (each member owns 1) Well that is where this idea came from. Reading the Magic Item Compendium, they have set items. Where for example having 2 of the 5 items in the set grants an additional bonus or ability, +2 to a skill or something of that nature. That being aside from the actual function of the item itself. I'd like to combine that with the Captain Planet example, but summoning a monster, even a powerful monster just seems a little to mundane for what I'm looking for. --My latest thought was when combining the items all together they would have some control over time & space. Don't know yet. |
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Apr 25 |
comment |
Group-wise Combinable Magic Items (each member owns 1) Awesome! That is soo cool. I think it's a great idea to have that type of magical synergism. But the idea of cubes, is just a morph state from rings. I'll need to think more about that. |
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Apr 25 |
revised |
Group-wise Combinable Magic Items (each member owns 1) edited title |
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Apr 25 |
asked | Group-wise Combinable Magic Items (each member owns 1) |
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Apr 17 |
accepted | What can make a dragon familiar suitable for a low-level character? |
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Apr 11 |
accepted | Design a New Class. The Confessor (From Legend of the Seeker) |
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Apr 9 |
revised |
Design a New Class. The Confessor (From Legend of the Seeker) added 48 characters in body; added 72 characters in body |
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Apr 9 |
asked | Design a New Class. The Confessor (From Legend of the Seeker) |
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Apr 6 |
awarded | Nice Question |
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Apr 6 |
accepted | Techniques for communicating setting and campaign information to the PCs? |