| bio | website | |
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| location | Houston, TX | |
| age | 30 | |
| visits | member for | 2 years, 1 month |
| seen | Apr 16 at 15:05 | |
| stats | profile views | 14 |
Joined the Navy in 2000, got out in 2004, tried engineering until 2007, which is when I found programming. Never looked back.
Got my degree in CS at Rice University in 2010, worked for a short time in the gaming industry, and have now moved on to better paying work with better hours. The problems are just as interesting, even if what we do with the results is not.
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Apr 6 |
comment |
Repeating The Same Half Action and other Combat Enhancers @C. Ross - Just gave it my best shot. Hope it worked. |
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Apr 6 |
revised |
Repeating The Same Half Action and other Combat Enhancers Rewrite. |
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Apr 6 |
comment |
Repeating The Same Half Action and other Combat Enhancers Flagged this for a moderator to close - the question is incomplete. |
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Apr 6 |
awarded | Citizen Patrol |
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Apr 6 |
revised |
Repeating The Same Half Action and other Combat Enhancers added 113 characters in body |
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Apr 5 |
comment |
Repeating The Same Half Action and other Combat Enhancers I agree. I had forgotten about that rule change because we made that rule change on day one and never looked back. It does change things quite a bit. I liked the effect, personally, as did the group. The semi-auto as half-action was what we were iffy on, as it made already deadly ranged combat even deadlier. |
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Apr 5 |
awarded | Supporter |
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Apr 5 |
revised |
Repeating The Same Half Action and other Combat Enhancers added 664 characters in body |
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Apr 5 |
comment |
Repeating The Same Half Action and other Combat Enhancers Ah. I may have been forgetting something. I think we also enabled players to repeat (non-movement) half actions, enabling quite a few attacks to happen in a round - two single shots, two semi-auto bursts, two melee attacks... Come to think of it, our rounds were pretty brutal. This may change the question a bit. |
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Apr 5 |
awarded | Editor |
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Apr 5 |
awarded | Student |
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Apr 5 |
revised |
Repeating The Same Half Action and other Combat Enhancers added 13 characters in body |
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Apr 5 |
comment |
Repeating The Same Half Action and other Combat Enhancers I tried to keep this post meta.rpg.stackexchange.com/questions/942/… regarding house rules in mind when phrasing this question to make it a useful question. Hopefully it worked. |
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Apr 5 |
asked | Repeating The Same Half Action and other Combat Enhancers |