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|RPGs about human commandos fighting aliens like in X-Com?|
How do I set the base price in a barter system?
As an aside, units of water are a poor choice as a unit of measurement (except in a nomadic desert culture). They're almost guaranteed to be worthless to any stationary merchant, as the first thing they're going to do when creating a homestead is dig a well. Similarly, any route frequented by merchants is pretty-much guaranteed to have freely accessible water.
|What approaches are there to lessen or eliminate reliance upon dice in an RPG?|