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visits member for 3 years, 8 months
seen Aug 5 at 17:40

Oct
22
awarded  Notable Question
May
23
awarded  Famous Question
Apr
14
awarded  Nice Question
Jan
2
awarded  Good Question
Jan
1
awarded  Yearling
Oct
17
awarded  Popular Question
Feb
14
accepted How to implement dual-classing in a non-levelled RPG game?
Feb
14
comment How to implement dual-classing in a non-levelled RPG game?
I'm thinking of implementing something similar, thanks.
Feb
12
asked How to implement dual-classing in a non-levelled RPG game?
Feb
7
accepted How can I invoke actual fear in my players?
Feb
7
awarded  Nice Question
Feb
7
accepted Dungeons and Dragons vs. Dangerous Journeys
Feb
7
comment Dungeons and Dragons vs. Dangerous Journeys
Awesome answer, thank you. I think I'll try and find a copy of the DJ book and give it a go.
Feb
7
awarded  Informed
Feb
7
awarded  Commentator
Feb
7
comment Dungeons and Dragons vs. Dangerous Journeys
@lisardggY: Granularity in different areas might match up with my style of play. I don't have any specific examples but am curious none the less.
Feb
7
comment How can I invoke actual fear in my players?
Haha I liked the comedic tone of your answer. I do sometimes use the physical environment to my advantage. I'm sometimes weary of going too far and out-geeking my party. I'm working on controlling the weather -- getting private lessons from Zeus for an arm and a leg (literally). No OOC talk is a good one. I don't think I've ever enforced it -- I'll definitely try. Also, I want to keep my fingers ... but ... anything for the game.
Feb
7
awarded  Custodian
Feb
7
reviewed Satisfactory How would I quickly put together a believable map of an area?
Feb
7
asked How can I invoke actual fear in my players?