715 reputation
1919
bio website dyslexic-st.blogspot.com
location United Kingdom
age 34
visits member for 4 years
seen Jun 30 at 14:54

Check out my character sheets for D&D 3.5 and Pathfinder:

Character Sheets from Dyslexic Studeos


Sep
3
awarded  Commentator
Sep
3
comment Beyond hit points: injury in D&D
I like this bit: "Hit points heal fast. Conditions take treatment and time." I also like that there's no single table of all possible effects, since it gives me the freedom to come up with plot-specific ones. On the other hand, a guide to what penalties are fair would stem accusations of DM bias.
Sep
3
comment Beyond hit points: injury in D&D
This is about right. There can be a variety of different triggers, some resulting in more serious injuries than others - for example, suffering a critical hit, reaching zero, critically fumbling etc.
Sep
3
revised Beyond hit points: injury in D&D
tags
Sep
3
awarded  Scholar
Sep
3
comment Beyond hit points: injury in D&D
Interesting. I don't know a lot about 4e or its disease system, so this wouldn't have occurred to me. I'd probably want to simplify it a bit.
Sep
3
awarded  Citizen Patrol
Sep
3
awarded  Critic
Sep
3
asked Beyond hit points: injury in D&D
Aug
29
comment Oriental-themed characters in Pathfinder
That's exactly what I was thinking: find a set of base classes, variants, traits and flavourful items that approximate to each archetype.
Aug
26
asked Oriental-themed characters in Pathfinder
Aug
26
awarded  Beta
Aug
21
awarded  Editor
Aug
21
revised Combat rules for large battles
added 279 characters in body
Aug
20
awarded  Student
Aug
20
comment How many editions of Dungeons & Dragons are there?
As many as there are groups playing it. Every group has house rules and things the players and DM skip over.
Aug
20
asked Combat rules for large battles
Aug
20
comment Character Sheets paper or plastic?
+1 for the nice feel of paper.
Aug
20
comment Do your players make maps while exploring the unknown of your game's world?
+1 for maps found in the game.
Aug
20
answered How to handle knowing more than your character does