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Apr 14 |
awarded | Yearling |
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Jul 20 |
awarded | Popular Question |
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Apr 14 |
awarded | Yearling |
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Apr 4 |
awarded | Enlightened |
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Apr 3 |
awarded | Nice Answer |
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Mar 26 |
awarded | Enlightened |
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Mar 26 |
awarded | Nice Answer |
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Feb 4 |
awarded | Good Question |
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Dec 22 |
awarded | Nice Answer |
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Dec 16 |
awarded | Nice Answer |
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Sep 6 |
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How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight? @valadil I'd say don't let them see that there's a script, then. Maybe easier said than done, of course; if you use a GM screen, just hide it behind that, or reference it as you do your other notes. Or just be blunt with them: "Yes, I wrote this script, but only as an aid for myself; you can -- and should -- interject if you feel it is appropriate." Or, if your players won't work with you like that, keep the script idea to rare -- and short! -- scenes that really need to be had, and otherwise use SevenSidedDie's hybrid approach. |
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Sep 6 |
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How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight? This is what I do, too. Doesn't seem to bother my players at all, plus it keeps the game moving and minimizes the time that the PCs aren't the focus of the game's spotlight. Sometimes, though, there are essential NPC conversations that must be heard; for these, I write out the script in play format, making sure to take every opportunity to cut corners and abbreviate the scene without making it too contrived, and then having that script in front of me helps to keep me focused and speed things along so we can get back to the PCs -- the real stars of the show! |
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Jul 21 |
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Is it possible to play an Epic D&D3.5/3.75 campaign with a non-magic hero? @Jeor No-save/no-SR spells are few and far between, and most can be countered with a little forethought. Uncapped spells are also few and far between, and for the life of me I can't think of a single one that doesn't allow a save or bypasses SR. Polymorph has to beat SR and allows a save, and even if it gets through an allied spell caster can reverse it (again, forethought is required). The key really is forethought: Even the most powerful spellcasters can be trivially defeated by a party of comparable level if said party puts in even just a little forethought into it. |
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Jul 19 |
answered | Is it possible to play an Epic D&D3.5/3.75 campaign with a non-magic hero? |
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Jul 1 |
answered | Medieval problems in a magical world |
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Jun 27 |
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Stats for a Sorcerer King in 4E's Dark Sun? On the crossed-out bit: This is what I do regularly in my games -- reskin. I find creatures in the MM or Compendium with the appropriate level and role that I want, then give them wildly different flavor text. Goblins have served as low-level demons, elves as abominations, etc. I also routinely add or swap out powers for my creations, often violating their role to make them fit what I need them to do -- Brutes with pull and reaction powers, for example, normally something associated with Controllers, but it makes them unique -- and more threatening! |
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Jun 24 |
answered | Does an opportunity attack that stuns prevent the movement? |
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Jun 21 |
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Efficient / flexible terrain - Creating a clear hex grid My group has always used these Chessex "battle maps", and they're great. You can draw out important stuff with the markers, then plop down some terrain highlights to really make it "pop". I wholeheartedly endorse this suggestion, and also will add that you could look into "papercraft" terrain to really drive up the "wow" factor. |
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Jun 10 |
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What is a good method for storing papercraft buildings and the like? I'll have to find it again before I can post an answer, but I did see once a method for making sturdy papercraft buildings/terrain/etc. that could be easily disassembled and stored flat (it was a method for "gluing" them together without using glue). Maybe it was using that blue tacky stuff? I don't know, I'll come back and post an answer when I can remember. And by the way, that is a killer setup! This one post is going to get me making scenery for my own games, because that looks so much better than my wet-erase markers drawing on a battle mat. Even just adding a building or two... |
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Jun 10 |
answered | What are some good stats to use when a player is attacking without a weapon (using fists)? |