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May
20
comment How do I alert the rest of the party that a character within the party has stolen a major plot device?
@LordVreeg - Many little skirmishes, with either undead not targeting the rogue, or with holy creatures specifically targeting the rogue (and people who protected him). Took them 4 encounters of increasing obviousness, but they figured it out. It led to awesome group roleplaying the conflict. (They just about let him die to some holy creatures when they figured it out.)
Apr
28
comment How do I alert the rest of the party that a character within the party has stolen a major plot device?
I still really appreciate the answer! I like a lot of the ideas you suggest, and will probably implement at least one :)
Apr
27
comment How do I alert the rest of the party that a character within the party has stolen a major plot device?
I'd love to take credit for it, but we just finished the red box, and I'm pretty much letting them sandbox play as GM. I've got 4 or 5 stories that they have hints of, and they took this one. (And the rogue made it interesting by not leaving the box alone.)
Apr
27
comment How do I alert the rest of the party that a character within the party has stolen a major plot device?
I like this. I was trying to go holy because most of the party is good or lawful good, and they just rescued the artifact from someone evil who tried to use it (Malarath from the red box adventure) My theory is most of the group wouldn't try and kill holy creatures, and it would expose the rogue before the artifact got too strong.