11,401 reputation
11959
bio website stackoverflow.com/users/2156/…
location Fairfax, VA
age 40
visits member for 3 years, 8 months
seen 10 hours ago

Yeah. I'm here, I'm awake, I'm ready to work. I think that's about as good as it gets most mornings.


Apr
13
awarded  Notable Question
Apr
8
comment Can hide in plain sight, melee, spring attack, hide work together?
d20pfsrd.com/gamemastering/combat#TOC-Flanking
Apr
2
answered How to secretly talk to one of the players while DM'ing?
Mar
21
comment On a critical hit, does one double negative modifiers?
Granted this is an inconsistency. However, crits are so rare (in my games, at least) that I could also see an argument that the penalty should be ignored entirely... but my group also rarely builds "optimized builds".
Mar
20
answered On a critical hit, does one double negative modifiers?
Mar
3
awarded  Citizen Patrol
Feb
25
answered How do I help out my GM as a new Pathfinder player?
Feb
25
comment Can you heal yourself at 0 HP?
So, to clarify: You are at 0 hitpoints, heal 5HP. Do you end your action with 5HP, or 4 (5HP healing, -1 for performing an action while at 0HP)?
Feb
23
answered Do I need to take turns outside of encounters?
Feb
21
awarded  Necromancer
Feb
19
comment How does Charm Person affect a PC?
@Zachiel In the Pathfinder SRD, it specifically states that a charmed Orc would tell you his plans over a mug of grog, or help you kill some skeletons, but would be unlikely to help you plow a field. In the 2e PHB, it says that you would not kill yourself but could be easily tricked into a situation where you would die. "Thus, a charmed person would... hold back a dragon for 'just a round or two'". willing to die for the charmer sounds like "do what he says" to me. Unless it breaks some aspect of the victim's moral code (and worked out in advance).
Feb
11
comment Ways to fast-travel across Golarion?
IIRC, the Runelords around Thassilon had circular gates that they used for travel. Not sure where I read that so I can't link you to a source and my google is coming up dry. Maybe give the players the "key" to those gates? Personally I would have the gate near their destination, but no at it so they can get a bit of perspective before the plot hits them... maybe a day's ride.
Jan
27
comment How can I send magicians in space?
Did SR4 get rid of the whole "if you use magic at all in outer space the mage dies instantly"?
Jan
17
comment What mechanics for naval combat exist in D&D 3.5 and in which books are they in?
wha? Apparently I've broken some unwritten rule that is not apparent to me. Or maybe I ate a stupid pill for the last 2 days... I don't understand the downvotes.
Jan
16
answered What mechanics for naval combat exist in D&D 3.5 and in which books are they in?
Jan
14
revised Does moving towards an enemy with a reach weapon provoke an attack of opportunity?
added 288 characters in body
Jan
14
answered Does moving towards an enemy with a reach weapon provoke an attack of opportunity?
Jan
13
comment Techniques for making undead scary again
@EricB, while I agree a DM should make the bad guys more challenging most of the time, occasionally doing something to make the players miserable (broken weapon, no room to swing the big weapons) makes for memorable encounters.
Jan
9
answered Techniques for making undead scary again
Jan
8
answered If a DM uses Zone of Truth as a permanent effect, should creatures get only one save?