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  • 0 posts edited
  • 2 helpful flags
  • 43 votes cast
Jun
26
comment Beyond hit points: injury in D&D
I really like this system. I'm going to try to toss it into my party's next encounter as a taste of it. @Marcus I agree with your last statement, but I would also say if you're worried about DM bias, this isn't the only thing that will cause problems in your campaign. In my opinion, if you don't have some trust/faith in your DM, you shouldn't play with him, or you're really not going to enjoy your game.
Jun
26
comment Does a defender get to respond to a marked target making an opportunity attack on another PC?
Your GM appears to not differentiate de-jure obligations from de-facto obligations. There are few circumstances where you wouldn't take the free attack, so in that sense it's a social obligation to take the free attack; it's so common that you would need a good reason not to take it for people to not be like "Dude, free attack!". There's no law that you help the old woman who fell on the sidewalk in front of you, but most people do it.
Jun
24
comment How can I balance an encounter with reinforcements?
I'm confused on the tagging. Is this for 3.5, pathfinder, or system agnostic?
Jun
23
awarded  Nice Question
Jun
23
comment Forced/involuntary movement and OAs
While the rules say it doesn't provoke an Opportunity Attack, there's nothing preventing a house rule. Personally, I think think it (situationally) makes sense. Falling? Probably not. Pushed past a monster? Probably. Pulled away from a monster? Probably not.
Jun
22
comment Weapon that does 5 damage vs. one that does 1d10 damage: What characteristic of the weapons causes this difference?
I don't see that as the point of the question. The question is not a matter of how much randomness, but rather what causes an ability to either have or not have randomness. It's not a matter of scale, it's a matter of existence. And my answer is that realistically, everything should have a random aspect to it, but for purposes of speeding up gameplay, sometimes we just let the randomness be the attack roll and never change the damage.
Jun
21
accepted Will magic items with raw stats break game balance in DnD4e?
Jun
18
comment Pre-painted Miniatures for D&D other than from Wizards
Update: the minis came today, and I have no complaints :-)
Jun
17
revised Weapon that does 5 damage vs. one that does 1d10 damage: What characteristic of the weapons causes this difference?
added 447 characters in body
Jun
17
answered Weapon that does 5 damage vs. one that does 1d10 damage: What characteristic of the weapons causes this difference?
Jun
16
comment Will magic items with raw stats break game balance in DnD4e?
I should clarify my goal is not to make our campaign more like WoW, but merely creating loot that will be more palatable to people who are more familiar with it.
Jun
16
asked Will magic items with raw stats break game balance in DnD4e?
Jun
16
comment Speed up campaign development
I anticipate unicorns, and monkeys dancing on the bar, and, I'm not kidding, a poop monster in the city sewer. My wife has explicitly mentioned each of these as potential elements she would put in if she were running it. Maybe I can compromise by allowing the unicorns, and a handle animal spell? :-) I see what you're saying though - have a beginning, an end, and let them fill in the middle.
Jun
16
comment Speed up campaign development
So it might be a good thing that I don't have much time to prepare? I mean, what I'm doing right now is just presenting a problem, and then thinking of a couple ways --I-- might solve it, and preparing for those. Maybe by just introducing the problem, I can come up with a couple generic challenges, maybe some puzzles (funny, they ALWAYS end up on the wrong side of a magic door, how unfortunate...) and letting them determine how they get there... I like it!
Jun
16
accepted What adventures focus on courtly intrigue and social conflict instead of combat?
Jun
16
comment What adventures focus on courtly intrigue and social conflict instead of combat?
I'm accepting this as my answer mainly because my wife made an Eldarin Wizard, and switched to an Elf Sorcerer. Then my friend's wife made a Deva Wizard. So I laughed pretty heartily! On point, those mechanics you mentioned seem like I could glean some good concepts off them. Thanks!
Jun
16
answered Pre-painted Miniatures for D&D other than from Wizards
Jun
16
accepted Doing something sneaky in combat
Jun
16
asked Speed up campaign development
Jun
13
accepted Information about a solstice - what skill to challenge?