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Sep 14 |
comment |
How can I make my PCs flee? Even in a game as miniature-heavy as 4E, I'd ALWAYS turn the chase/escape sequence into narrated roleplay when ALL of the players have decided to flee (with the monsters getting in one last OA, if applicable). It seems more fun to roll athletics/acrobatics/endurance than mechanically moving a miniature your speed every turn, it enhances roleplay and it removes the risk of kiting. |
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Sep 12 |
answered | Does standing on a moving platform provoke opportunity attacks? |
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Sep 11 |
comment |
How can I grapple someone? It should be in Player's Handbook 1. |
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Aug 13 |
comment |
Battle Song Expertise - what bonus do I get? It seems that the wording on the feat has been changed, so that it now works with any weapon with which you have proficiency. I guess? I don't have an Insider subscription, so that must be where everyone else is getting the alternative feat description. |
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Aug 7 |
accepted | What happens when a creature with a flight speed falls from great heights? |
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Aug 7 |
comment |
What happens when a creature with a flight speed falls from great heights? Alright, I get it now. Thanks for the answer, I don't have access to the RC myself :) |
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Aug 7 |
comment |
What happens when a creature with a flight speed falls from great heights? Ah great. Another question, though. In your example, wouldn't the pixie take 0 dmg? If its flight speed is 6, you multiply that by 5 and subtract it from a height of 10, you get -20? |
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Aug 6 |
comment |
What happens when a creature with a flight speed falls from great heights? Okay, so what happens when it falls and reaches an altitude of 2? Does it just break the fall in midair and fly? Or is momentum preserved? |
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Aug 6 |
asked | What happens when a creature with a flight speed falls from great heights? |
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Aug 6 |
accepted | Moving Enchantments |
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Aug 6 |
comment |
Moving Enchantments Thanks man, exactly what I was looking for! That ritual was pretty easy to miss! |
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Aug 6 |
asked | Moving Enchantments |
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Aug 3 |
awarded | Nice Answer |
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Aug 3 |
accepted | Replacing Dilettante power with a level 13 encounter power |
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Aug 3 |
accepted | Battle Song Expertise - what bonus do I get? |
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Aug 2 |
asked | Battle Song Expertise - what bonus do I get? |
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Aug 2 |
asked | Replacing Dilettante power with a level 13 encounter power |
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Jul 28 |
comment |
How do I get the PCs to visit scary places at night? Have you considered that maybe you use night-based horror scenarios too much then? If I have trouble coming up for reasons why my players should get stranded on desert islands all the time, perhaps I use desert island strandings too much (just an example, rigid as it may be). Horror is good in small doses, a campaign of traveling from one dark forest/castle/cave to another would (at least in my opinion) get significantly less frightening with time. |
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Jul 28 |
answered | How do I get the PCs to visit scary places at night? |
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Jul 21 |
awarded | Popular Question |

