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Nescire autem quid ante quam natus sis acciderit, id est semper esse puerum. Quid enim est aetas hominis, nisi ea memoria rerum veterum cum superiorum aetate contexitur? -- Cicero, Marcus Tullius (106-43BC)


Oct
24
comment How to deal with player MacGyver-ism?
-1, the question is not about molotov cocktails in D&D.
Oct
23
awarded  Nice Answer
Oct
23
comment How to deal with player MacGyver-ism?
@Shalvenay: Where in my answer do I say or imply that incendiary weapons are not known in antiquity? I am well aware (see this answer) that incendiary devices history. But that is not what the question is about: quoth "Please stop talking about molotov cocktails and the efficacy thereof in comments. It's a single example he is using to illustrate the problem. Feel free to expand on that example in your answer. – mxyzplk".
Oct
22
answered How to deal with player MacGyver-ism?
Oct
21
awarded  Good Answer
Oct
16
comment How to Balance Magical vs Non-Magical Classes
@fgysin: Oh, there are lots of really useful attack spells at level one. For example, Lofty Bridge (Essence list) has jump(?) at level 1. So, you cast that on someone in a corridor: splat on the ceiling then splat on the floor. Provided that the RR is failed, that is two attacks in one round!!! With a successful spell mastery roll, that could even mean crashing down those stairs all the way down. Or jump someone over the side of the spire castle wall.
Oct
16
comment How to Balance Magical vs Non-Magical Classes
+1 about skills. We found out that using RMC2 mega skill list means that skill points are gold dust.
Oct
16
answered How to Balance Magical vs Non-Magical Classes
Oct
10
awarded  Enlightened
Oct
10
revised How to Reconcile the MERP/RM High-Magic System with the Low-Magic Middle Earth Setting?
Added note on system.
Oct
9
comment Supporting degrees of success and failure when rolling
GM intrusion in Numenera do something similar. It should be easy to port to any system.
Oct
8
awarded  Nice Answer
Oct
8
comment How to Reconcile the MERP/RM High-Magic System with the Low-Magic Middle Earth Setting?
The ram failed to break the gates until that point. Sure, we can not know for sure what Tolkien intended by those words. I am unaware of any of his writing that specifically defined his magic. Certainly Gandalf, Galadriel, Aragorn, and quiet a few other of the case use supernatural abilities. Whether you define those as "spells" or not is really up to you.
Oct
8
comment How to Reconcile the MERP/RM High-Magic System with the Low-Magic Middle Earth Setting?
You never see (read about) anyone doing classic spell-casting... Not quiet true. The Witch King of Angmar casts at least one spell at the Gate of Minas Tirith. His title even suggests that he was a magic user in the past. Quote from Tolkien: "Then the Black Captain rose in his stirrups and cried aloud in a dreadful voice, speaking in some forgotten tongue words of power and terror to rend both heart and stone." -- Return Of The King, the Siege of Gondor.
Oct
8
comment How to Reconcile the MERP/RM High-Magic System with the Low-Magic Middle Earth Setting?
+1. I particularly like you last point of supernatural abilities instead of spells. It pretty much echoes my own views.
Oct
8
answered How to Reconcile the MERP/RM High-Magic System with the Low-Magic Middle Earth Setting?
Oct
7
comment How can I break world building down into something manageable?
YAGNI seems to apply here as well...
Oct
2
comment How to create a dungeon based on a realistic tomb, but still enjoyable to explore?
The Paris catacombs were never designed as a necropolis. They were stones mines that were re-purposed as dumping ground for overflowing graveyards.
Sep
30
awarded  Explainer
Sep
28
awarded  Nice Answer