| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 1 year, 11 months |
| seen | 23 mins ago | |
| stats | profile views | 144 |
Nescire autem quid ante quam natus sis acciderit, id est semper esse puerum. Quid enim est aetas hominis, nisi ea memoria rerum veterum cum superiorum aetate contexitur? -- Cicero, Marcus Tullius (106-43BC)
|
Feb 25 |
comment |
Looking for a system that effectively models endurance and fatigue Every question tagged with system-recommendation always seem to have GURPS as an answer... |
|
Feb 25 |
comment |
Cold Steel Reign GM's guide @BrianBallsun-Stanton: What do you mean?... |
|
Feb 22 |
comment |
How do I help my players get past an obstacle I didn't intend? Have the Gods mock them? |
|
Feb 12 |
comment |
Do military ranks transfer between regiments? It would depends if you can afford the cost of the commission... |
|
Feb 4 |
comment |
What policies should be made at the start of a campaign, to define the desired game experience and avoid bad feelings later? Okay, edited my post. I think that focusing on the explicit rules is bad. However, if that is what you want to do, maybe my post would be better as a comment?... |
|
Feb 1 |
comment |
DM organization ideas for Sandbox campaign Sandbox game: A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. from wikipedia. What I described is a method to cheat to allow the GM to work out interesting locations first and foremost. But that is a cheat. If you have the time to design a full fledge world/region, then more power to you. I do not. So I cheat. |
|
Jan 29 |
comment |
How can I create a more serious atmosphere when playing with siblings? @BrianBallsun-Stanton: I just pictured you with a whip in one hand and a cake in the other... |
|
Jan 28 |
comment |
How do I explain stress to a d20 crowd? +1 for pretentious Bruce Lee quote. ^_~ |
|
Jan 28 |
comment |
How do I explain stress to a d20 crowd? Best way is an example of play. |
|
Jan 25 |
comment |
Does the Poisoned aspect stack? @BESW: Answer edited. On a side note, do not try to cover all eventually with FATE. Play and run with it as long as whatever you decide enhances the story. |
|
Jan 22 |
comment |
Advice and sources for designing a fantasy political campaign? -1. A lot of your history is over simplified to the point of being just wrong. |
|
Jan 11 |
comment |
What's the difference between a roleplaying game and a board game? Just to be pedantic (^_~), you could argue that Arkham Horror is an RPG under your definition. I believe that a full definition would encompass some of mine with yours. |
|
Jan 9 |
comment |
How do I encourage a GM to use the rules as written? +1 for being harsh. ^_~ |
|
Jan 8 |
comment |
Did piracy problems bring down White Wolf? +1. Dammit, that was going to be my answer. ^_~ |
|
Jan 7 |
comment |
Systems giving XP based on roleplay - How to avoid jealousy/party balance problem Why would you want to keep(ing) the party on the same level? |
|
Jan 3 |
comment |
Star System Summary Sheets Surely a wiki would be perfect for this as the players could contribute as well... Plus you can search that easily. |
|
Dec 11 |
comment |
Looking for survivalist compound materials Ever heard of the Waco siege? |
|
Dec 10 |
comment |
How likely would a character be to identify a Futura morph? +1, we need more Eclipse Phase questions here. |
|
Dec 6 |
comment |
How do I keep me and my player happy in a one-on-one game? @SevenSidedDie: I blame cretins for not knowing how to speak their own language in that case. Then again, I have been called harsh before. ^_~ |
|
Dec 6 |
comment |
How do I keep me and my player happy in a one-on-one game? Assertiveness at work is a good starting point if you wanted to learn to be more assertive. To be honest, your description is assertive. However, how you say things do matter a lot so stressing to be assertive (as opposed to passive or aggressive) is worthwhile. Consider: What is your problem with the game? compared to I suspect that you are not enjoying the game. If that's true, what can we do to overcome the potential problems you have with it? |