9,463 reputation
32267
bio website http://-
location London, United Kingdom
age
visits member for 3 years, 8 months
seen 4 hours ago

I have been running role playing games now for about 4 or 5 years, and my system of choice by far is Savage Worlds. I've played in and run games using a number of others, but none I have used so far clicks quite so well. I enjoy running games far more than I do playing in them, and my greatest experience so far has been a long running zombie apocalypse game that recently concluded.

I currently run several games - A Deadlands Reloaded campaign, a Hellfrost campaign, and I am just gearing up to start something using Unknown Armies, a completely new system to me.


Mar
11
comment Can you choose to cast a lower level version of a cantrip?
Why the downvotes?
Mar
8
comment How should I award XP for traps?
the problem is that you aren't answering the question. It's tagged 5e, and is asking for specific guidelines for that edition. Your answer doesn't even attempt to clarify whether such guidance exists before suggesting falling back to 1e, and to be honest there are so many differences between the two editions that you might as well be drawing from a different system altogether
Feb
24
comment What success rate design is the most “fun”?
without references to actual research this is still effectively just your personal opinion. as the question explicitly states researched answers are required, this answer doesn't meet its requirements
Feb
24
comment How should a DM handle Vorpal + Surge of Fortune?
Welcome to the site. Unfortunately there are some issues with your answer. Surge of Fortune does exist, and by ignoring it in your answer you are not fully answering the question as stated.
Feb
18
comment Fate Core incongruence in Action's outcomes?
@KRyan you can always work around that with a bounty :)
Feb
17
comment What are the pitfalls of a world- and genre-hopping Savage Worlds campaign?
Hey and welcome to the site. I've edited your post to remove one of the questions as it was far too broad an opinion based for this site, and would have gotten the whole question put on hold pretty quickly. The question I've left is a good one as you've specified the system and campaign type you are playing with, which makes it very answerable.
Feb
13
comment What is useful to delegate to Assistant DMs, and how many is it useful to have?
@Gus that sounds like an answer to me - comments will get deleted
Feb
12
comment How to play boring everyday tasks
Nah, I disagree with Zibbobz here. You really don't need to 'roll' for everything or even put it within the framework of whatever skills system you are using. As this answer stresses, this kind of thing really should be used very little, and then only for flavour
Feb
12
comment Are there any canon reasons for why evil beings put up with the certainty of damnation?
Can you reference any written material to back up your point about Planescape setting concepts?
Feb
12
comment Are there any canon reasons for why evil beings put up with the certainty of damnation?
The question asks for written canon material - this appears to consist purely of your own opinion, which therefore doesn't answer the actual question
Feb
12
comment Are there any canon reasons for why evil beings put up with the certainty of damnation?
to the person who voted to close, I believe the fact this is asking for written canon material saves it from being opinion based
Feb
12
comment How can I dissuade my players from attacking a deadly foe who isn't meant to be attacked?
related: rpg.stackexchange.com/questions/8002/…
Feb
3
comment Should I let a character be build with foreknowledge of the adventure?
Why can't it be different for this character?
Feb
1
comment What to do with a mean Dungeon Master?
As far as I am concerned this is not nuclear at all. People seem to forget with RPGs that you are under no obligation to play with a particular group or person. Assuming that the player(s) have tried to reason with the GM and had no luck, then walking away and playing without them seems perfectly reasonable
Feb
1
comment Getting Channel Divinity through multiclassing in 4e?
You are talking about a different version of the rules, and it is generally not safe with DnD in particular to make any assumptions about similarities
Jan
21
comment How to design combat for an overpowered character in a normal party?
A couple of additional questions - ambidextrous get's rid of the offhand penalty, but not the MAP. If they shoot all four guns in a round, each shot should be at -6 to hit unless there are other factors involved.
Jan
12
comment Can liquid from the river Styx be weaponized?
I suspect the reason for the downvotes is that we generally expect evidence that 'house rule' answers have been tried and tested and proved in practice to work
Jan
12
comment Can liquid from the river Styx be weaponized?
I suspect the reason for the downvotes is that we generally expect evidence that 'house rule' answers have been tried and tested and proved in practice to work
Jan
2
comment What materials should a new player bring to a gaming group
Welcome to the site. There are a lot of questions about this kind of thing that might answer your question for you. Have a browse through the [new-players] tag to see if you can find anything useful.
Dec
30
comment Dialogue Interaction Between NPCs
rpg.stackexchange.com/questions/9880/…