7,369 reputation
31855
bio website http://-
location London, United Kingdom
age
visits member for 3 years, 1 month
seen 1 hour ago

I have been running role playing games now for about 4 or 5 years, and my system of choice by far is Savage Worlds. I've played in and run games using a number of others, but none I have used so far clicks quite so well. I enjoy running games far more than I do playing in them, and my greatest experience so far has been a long running zombie apocalypse game that recently concluded.

I currently run several games - A Deadlands Reloaded campaign, a Hellfrost campaign, and I am just gearing up to start something using Unknown Armies, a completely new system to me.


Aug
19
comment How to master a game where the player group is not a group IG
Yeah, there's systems that more or less allow this kind of play already
Aug
19
comment Too Many New Posts when I Log into my Roleplay Thread
No, I believe they're looking for a tool that will make it easier to organise/view a large amount of content in an existing forums RP threads
Aug
18
comment How to deal with a character that does not fit my plot?
Yeah, if players wanted that they could read a book
Aug
18
comment Advice on balancing a “Super Powers” Savage Worlds Game?
You should probably edit your question to make it clear that you want to focus on that specific issue so that it can be reopened
Aug
18
comment Is this a balanced power + trapping?
I also think that the fact the trapping is combat focused is something of a red herring. Depending on the setting and character, this means that they become less effective out of combat, which balances itself out. This only becomes too powerful in a setting where there is significantly more combat than anything else
Aug
18
comment Is this a balanced power + trapping?
I would suggest that allowing it to affect 1 trait as normal, 2 with a raise, limiting it to self and effectively taking away the ability to raise a single trait by two die types with a raise might be more balanced?
Aug
17
comment Advice on balancing a “Super Powers” Savage Worlds Game?
For me, this question is really, really broad. There are a ton of posts on the official forums that talk about balance with the SPC, and it is a wide ranging subject. What is the actual problem you're trying to solve? Is it specifically the high damage issue?
Aug
17
comment Making the most of Adventure Bonds
This is a much, much better version of the question
Aug
17
comment How can I handle conflicts between my disdainful druid and characters who might provoke them?
This, and thousand times this. You have control over your character and what they do. You can decide how they react to the other PCs and NPCs.
Aug
16
comment Mission Allowance house-rule ramifications
This is fantastic first question imo - welcome to the site :o)
Aug
16
comment Thus spake the Warforged: How do their mouths work?
won't it be an issue if/when it is indexed on search engines?
Aug
14
comment System recommendation: Dynamic, engaging, and realistic skill rolls
I'd argue that Shadowrun fails miserably with the 'no crunch' and 'elegant' criteria
Aug
14
comment Can two people cooperate on a check with different skills?
I don't normally down-vote, particularly when I have another answer to the same question, but in this case I disagree that they are not explicit. I just can't see how you can interpret it in that way given the wording of the rules
Aug
13
comment How to introduce and encourage role playing in non-roleplayers?
It's worth noting that the way answers are ordered on this site changes depending on the number of votes they get. This means that it doesn't really mean anything when you refer to 'the above answer'.
Aug
12
comment Armored Glass vs. Ballistic Glass
as someone more knowledgeable with the setting, does this vary much between editions? The question has been updated to be specific to 5e, so you might need to tweak this depending...
Aug
12
comment Can an opponent allow you to move through his square?
is this based on a specific written rule, or is it something you are interpreting as GM? Whichever it is, your answer would be stronger if this was made clearer
Aug
12
comment Does roleplaying inherently put you at a disadvantage?
But their concepts of winning are fun to the questioner
Aug
11
comment Armored Glass vs. Ballistic Glass
does the edition matter with this question? If so, can you please tag it with the appropriate tag
Aug
8
comment How to generate requests to PC with decision power and keep track of their conclusions
Given the amount of setting specific detail in the question I agree, and have edited it accordingly
Aug
3
comment Taunting, intimidating, or tricking multiple opponents
Yeah, this is a tricky one. You have to be very careful, as once you start allowing these things to be used on multiple enemies then they have the potential to become extremely powerful, trumping actions that require edges. One thing you can do is rule that if a 'leader' type is intimidated, then have it affect the morale of their troops in combat