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Feb
6
comment Sword Coast weather and climate
There's nothing wrong with their being no answer. I would suggest not artificially expanding scope to cover other editions just to get an answer if I were you
Jan
28
comment How to solve over-discussion in combat?
The use of time passing ingame is absolutely key here. Design your encounters so the situation can't afford to be argued over for hours and the players will soon get the message. The important thing is to be transparent though and give plenty of warnings that things are getting worse as time goes on
Jan
28
comment Our DM is trying to kill us
A million times this. Nothing you describe in your question seems wrong, out of order or in any way unusual
Jan
22
comment How do I make engaging Man vs Wild encounters that aren't excercises in rolling dice?
I'm curious as to why this is marked system-agnostic. You'll get much more focused answers if they're related to a specific system, as there are often system specific mechanics that can help with this kind of thing.
Jan
14
comment Multiple Attacks with a Two-Handed Weapon and Off-Hand Spells
Which system and edition is this question for? Can you add it as a system tag please?
Jan
12
comment How to get players to get familiar with the rules?
-1 'The GM has to know all the rules' is a massive generalisation. I've played at tables where certain players shoulder the responsibility of rules expertise specifically so the GM doesn't have to, and it works fine
Jan
10
comment What part of skill numbers in bestiary entries are actual skill ranks (above all in the case of animals that can be used as Companions and Familiars)?
Which system and edition is this for?
Jan
6
comment How can a high-level PC “pull punches” to play with and not dominate a low-level party?
Wish I could +100 for 'Use Narrative not Mechanics'. Roleplaying it without actually having the stronger mechanical advantage (which you aren't actually going to use anyway) seems by far the most elegant solution to all this. Why mess around with intricacies to hamstring aspects of your character you were never planning to use?
Jan
5
comment How to design an introductory adventure heavily based on exploration and interaction with the environment?
I think it would still fall foul of the 'no shopping questions' policy the site has I'm afraid, which is what you picked up the first close-vote form
Jan
5
comment How to design an introductory adventure heavily based on exploration and interaction with the environment?
Leaving this system agnostic makes it so broad it is unanswerable. You are basically asking for a view across all systems, modules etc that have ever been published
Dec
31
comment How should I role play a madman NPC?
I definitely agree with the fact that system agnostic makes this too broad
Dec
30
comment What Should I Bring To My First RPG?
I think the system specific nature of this question makes it sufficiently different for it not to be a duplicate. This especially the case given the special dice required for the game the questioner is going to be playing and how difficult these would be to get
Dec
23
comment Does a Brawler with Powerful Build wielding Large Gauntlets count as Large for Brawler unarmed attack damage table?
thank you - you'd be suprised how differently people interpret that term :)
Dec
19
comment Characters Created via dice rolls: Do I have a problem with vastly differing characters?
Excellent first question
Dec
18
comment Can other party members wield a warlock's pact weapon?
You don't need to mention it in the title, as the tag does it all :)
Dec
18
comment Can other party members wield a warlock's pact weapon?
No problem - I've added it as a tag :)
Dec
18
comment Can other party members wield a warlock's pact weapon?
Which system (and edition) is this for?
Dec
11
comment How does Firesnake work (RaW, RaI, or house rules)
Thank you for being so clear with how you interpret RAI. It's one of the most misunderstood and contentious terms, and can cause a lot of disagreement. The clarity of your wording is exemplary.
Dec
7
comment How do I make sure that both passive and active perception stay relevant?
couldn't agree more with @GreenstoneWalker. Traps are put there by someone and DCs should reflect how competent they are and how much care they took. They are not an arbitrary value set by the GM
Nov
30
comment Unsanctioned Knowledge, best combat buffs for a paladin and small party?
For this to work as an answer, there really needs to be an explanation as to why these selections meet the criteria of the question.