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location London, United Kingdom
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visits member for 3 years, 11 months
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I have been running role playing games now for about 4 or 5 years, and my system of choice by far is Savage Worlds. I've played in and run games using a number of others, but none I have used so far clicks quite so well. I enjoy running games far more than I do playing in them, and my greatest experience so far has been a long running zombie apocalypse game that recently concluded.

I currently run several games - A Deadlands Reloaded campaign, a Hellfrost campaign, and I am just gearing up to start something using Unknown Armies, a completely new system to me.


Mar
18
comment Advice on converting a D&D adventure to Savage Worlds Fantasy
rather than adding that link as part of the question, wouldn't it be cleaner and more in working with the way the site works to answer your own question using information from the link?
Mar
17
comment Is there a resource of complementary monsters?
how are you defining 'compatibility'?
Mar
17
comment Is there a resource of complementary monsters?
It could also depend on whether you're working with a published world or not and which version of DnD you are using
Mar
16
comment Are there any perk based RPG systems (e.g. Fallout III, Skyrim, etc)?
Indeed, there's a massive variety of systems that use something similar, and in order to meet the requirements for a question for this site, I'm afraid you're going to have to narrow things down significantly in terms of what you are looking for
Mar
12
comment How can I get my players to ask the right questions so that I can tell them important stuff?
@InvaderZim how about rpg.stackexchange.com/questions/33332/…
Mar
12
comment How can I get my players to ask the right questions so that I can tell them important stuff?
Gah, I'm pretty certain this is a duplicate but can't find the question I'm thinking of...will keep looking
Mar
11
comment How to find the line between an investigation and railroading
It's probably also mentioning the idea of 'floating clues' - i.e. information you want the PCs to get but where you have left flexibility in how they get it
Mar
11
comment Can you choose to cast a lower level version of a cantrip?
Why the downvotes?
Mar
8
comment How should I award XP for traps?
the problem is that you aren't answering the question. It's tagged 5e, and is asking for specific guidelines for that edition. Your answer doesn't even attempt to clarify whether such guidance exists before suggesting falling back to 1e, and to be honest there are so many differences between the two editions that you might as well be drawing from a different system altogether
Feb
24
comment What success rate design is the most “fun”?
without references to actual research this is still effectively just your personal opinion. as the question explicitly states researched answers are required, this answer doesn't meet its requirements
Feb
24
comment How should a DM handle Vorpal + Surge of Fortune?
Welcome to the site. Unfortunately there are some issues with your answer. Surge of Fortune does exist, and by ignoring it in your answer you are not fully answering the question as stated.
Feb
18
comment Fate Core incongruence in Action's outcomes?
@KRyan you can always work around that with a bounty :)
Feb
17
comment What are the pitfalls of a world- and genre-hopping Savage Worlds campaign?
Hey and welcome to the site. I've edited your post to remove one of the questions as it was far too broad an opinion based for this site, and would have gotten the whole question put on hold pretty quickly. The question I've left is a good one as you've specified the system and campaign type you are playing with, which makes it very answerable.
Feb
13
comment What is useful to delegate to Assistant DMs, and how many is it useful to have?
@Gus that sounds like an answer to me - comments will get deleted
Feb
12
comment How to play boring everyday tasks
Nah, I disagree with Zibbobz here. You really don't need to 'roll' for everything or even put it within the framework of whatever skills system you are using. As this answer stresses, this kind of thing really should be used very little, and then only for flavour
Feb
12
comment Are there any canon reasons for why evil beings put up with the certainty of damnation?
Can you reference any written material to back up your point about Planescape setting concepts?
Feb
12
comment Are there any canon reasons for why evil beings put up with the certainty of damnation?
The question asks for written canon material - this appears to consist purely of your own opinion, which therefore doesn't answer the actual question
Feb
12
comment Are there any canon reasons for why evil beings put up with the certainty of damnation?
to the person who voted to close, I believe the fact this is asking for written canon material saves it from being opinion based
Feb
12
comment How can I dissuade my players from attacking a deadly foe who isn't meant to be attacked?
related: rpg.stackexchange.com/questions/8002/…
Feb
3
comment Should I let a character be build with foreknowledge of the adventure?
Why can't it be different for this character?