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location London, United Kingdom
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visits member for 3 years, 9 months
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I have been running role playing games now for about 4 or 5 years, and my system of choice by far is Savage Worlds. I've played in and run games using a number of others, but none I have used so far clicks quite so well. I enjoy running games far more than I do playing in them, and my greatest experience so far has been a long running zombie apocalypse game that recently concluded.

I currently run several games - A Deadlands Reloaded campaign, a Hellfrost campaign, and I am just gearing up to start something using Unknown Armies, a completely new system to me.


Oct
8
comment Why are there no benefits for ageing? Aren't the penalties a bit high?
do you have any experience with the specific system being asked about at all?
Oct
7
comment How to decide which of my intended classes to start as when multiclassing in D&D 5e?
Trying to cover all bases generally doesn't work very well on this site. Be specific to the particular problem you're asking for help with and you'll get much better answers
Oct
7
comment Does a shield protect the PC, even if it's not hit?
@Zsolt you might want to give this - apocalypse-world.com/forums/index.php?topic=4996.0 a glance if you haven't already seen it
Oct
6
comment How often should I plan for the players to make camp?
@SevenSidedDie unfortunately I suspect the latter
Oct
6
comment Should I worry about players abusing the Know-It-All move?
+1 best answer for pointing out the link between fiction and moves, which is key to the way Dungeon World works.
Oct
5
comment How does enemy damage work on a Hack & Slash partial success?
@Zsolt the thing is, someone else might come along and post an even better, more useful answer with information in you hadn't even dreamed would be necessary, so it's still worth waiting :o)
Oct
3
comment Setting a table atmosphere that keeps players energetic during long encounters
I was thinking appropriate film scores, that kind of thing
Oct
2
comment How to deal with players rolling dice before establishing the context of the action?
Absolutely. Also, from experience after a player has rolled amazingly well only to find it is invalid for some reason a few times, they tend to change their behaviour pretty quickly
Oct
1
comment Can a Night Elf swim naked in a volcano?
Note the reference to RAW in the question, the implication being that they are not looking for a 'use rule zero' answer I'm afraid
Sep
30
comment Are Mad Science Prosthetics viable in Deadlands?
Prosthetics are available in Reloaded, but only through Smith and Robards.
Sep
27
comment How can I get my players to “do their homework”?
Almost great answer. Based on the answer to my comment above, I would add an additional suggestion. It sounds like the system being used is weighted towards characters with richer backgrounds, and if the players don't want to produce these, it might be worth moving to a system where it isn't as important. Add something along these lines and I'll give you a +1
Sep
27
comment How can I get my players to “do their homework”?
How essential to the system/setting you are using is the background detail you are asking for?
Sep
23
comment How can I politely handle a GM who doesn't appear to 'get' how Dungeon World works?
My downvote was because when I first ran DW I made pretty much exactly the same errors as are described about this guy's GM. Over the next few sessions I corrected these, largely due to reading the DM Guide that's been linked in one of the other answers. As a result, I feel an answer that basically boils down to 'get out now!' is a knee jerk reaction and very premature
Sep
19
comment What do I need to consider running an open table dungeon crawl at a multi-day convention?
I think that opens up a great deal of complexity from your perspective as GM, and would make it much harder to plan for and balance. Depending on the system you choose to use, I would just have a range of characters that have different levels of inherent complexity in their use, and try and get a sense from players as to how experienced they are when they come to the table and how much you think they will be able to take on. I personally wouldn't remove the XP lock because of the difficulties it would introduce, but if you do then there's some sound advice in some of the other answers.
Sep
18
comment Should a GM seek to share costs?
this depends on soooooo many factors, particularly around the way your group works, the backgrounds of individuals in the group, their financial situations, whether people are friends, etc etc etc, I'm afraid I'm voting to close as primarily opinion based. It might be rescuable with a lot more specifics about your individual situation and group though
Sep
9
comment Do organized play leagues allow playing modules without keeping track of a character?
@SevenSidedDie not sure I agree with the tag changed edit - the tags you've deleted are relevant to the question...
Sep
9
comment Do organized play leagues allow playing modules without keeping track of a character?
Then I would suggest you include that detail in the question itself
Sep
9
comment Do organized play leagues allow playing modules without keeping track of a character?
For a 'good' answer, do you need to be able to give details for all of the systems you have referenced?
Sep
2
comment Looking for a free, easy-to-learn D&D-like game that can be run with limited materials
No, but you should add that detail into the criteria to make it clear what you mean
Sep
1
comment How do I avoid placing useless battle grid features?
Great answer, particularly the bit where you get your NPCs to show how valuable using terrain can be. The best way of showing players important tactics they could but don't use is to use them against the group and show how effective they are