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Apr
16
comment What tools can I use to help me calculate Damage in combat?
An issue with a computerised tool is that it takes almost as much effort to program it with the long list of modifiers and conditions that it can hardly seem like a worthwhile effort in the end.
Jan
20
comment How can I implement multiclassing?
I've run a game with support NPCs before. It was in the Firefly universe where the PCs were the passengers and the NPCs were the ship's crew. The trouble was the ship's crew were too reliable. There was a very boring chase scene that was understandable delegated to the NPC pilot. So I ended up doing what I could to remove the NPCs. The pilot left to escape the abundant violent danger, the engineer defected to the enemy, and I'll have to see what I can do about the "muscle" crew member. That said, they have all enhanced the story greatly. If you have NPCs available, make them costly.
Jan
16
answered Multiple non-roll actions per turn in Savage Worlds
Jan
14
comment Relative difficulty in Savage Worlds skill checks?
While I agree with the penalty system, don't simply base it on the player's current skill level. It makes training the skill worthless if you're always going to have a 50/50 chance of success. Keep it consistent: -0 for a typical lock, -2 for a strong lock, and -4 or even -6 for maximum security. Also, remember that high-quality tools can provide +2 bonus and a lack of tools suffers a -2 penalty.
Dec
22
comment How should the Marshal run the Wanted Hindrance?
Thanks for that clarification. I assumed Marshal was a non-English translation of GM.
Dec
20
answered How should the Marshal run the Wanted Hindrance?
Dec
19
awarded  Nice Answer
Dec
18
answered Smallest practical party size in Savage Worlds
Dec
17
comment How can you use isometric maps (or other tricks for addressing 3 dimensions) for miniatures?
I've done the same with scrap corrugated cardboard. It worked a treat! And when the house fell on the bridge, we just cut the bridge in half so even the rubble was in 3D.
Nov
26
answered Player as animal companion?
Nov
24
comment How can I best make use of a high charisma?
That makes more sense then. Thanks!
Nov
23
revised How can I best make use of a high charisma?
Rule correction.; deleted 34 characters in body
Nov
22
comment Intelligent PC's and differing realms of knowledge
Fair enough. I'm not familiar with the system. I've seen (and had) similar question about a number of systems, so I thought I'd share my resolutions.
Nov
22
answered Intelligent PC's and differing realms of knowledge
Nov
22
answered How can I best make use of a high charisma?
Oct
30
answered How does a DM handle time limits in-game?
Sep
22
answered Battle on Lightning Rail, Movement Rules
Aug
7
comment How do I run Paranoia for just one player?
Enforced schizophrenia. Keep three character sheets and give him a different one each session.
Aug
5
comment How can I help the party survive a rather tough adventure?
Inactivity (ie. rest) is a screw-up on part of the party. By letting them take their time this time, they'll know that you'll never enforce a time limit in the future. Meet them half-way. If they take a rest, after a few hours, let the party's wizard or cleric sense a great evil, that the ritual is starting. If they leave now, they will arrive in time to prevent any sacrifices. Grant them partial benefit from the rest, such as some HP and lower level spells. If they finish their rest, then they purposely ignored the obvious warnings and fail.
Jul
29
comment Differing Starting Points Levels
The only benefit I can see in taking 75 character points is that you can more easily react to the environment. By having more character points to spend after you have some information allows you to optimise for the campaign. Overall, it sounds pretty terrible. In the end, it's only an issue if anyone accepts up one of the alternate offers. They might see the same flaws in the scheme.