| bio | website | |
|---|---|---|
| location | Chicago, IL | |
| age | 25 | |
| visits | member for | 1 year, 10 months |
| seen | May 20 at 21:41 | |
| stats | profile views | 1 |
|
Apr 26 |
comment |
How To Divide Up Loot? Or perhaps don't make it so explicit; perhaps the powerful NPC just treats the less-well-off characters as servants? |
|
Apr 1 |
awarded | Scholar |
|
Apr 1 |
accepted | Tips on playing a character whose goals run contrary to his outward actions (to the other PCs) |
|
Apr 1 |
awarded | Nice Question |
|
Jan 10 |
comment |
When GMing in a high-tech game world how do you handle potentially disruptive tech? +1 for terrorist. It doesn't even need to be that bad - just illegal, possibly due to strong corporations. For example, the Cap'n Crunch whistle that accidentally made the exact right tone to give free long-distance and international calling. |
|
Dec 27 |
awarded | Editor |
|
Dec 27 |
comment |
Tips on playing a character whose goals run contrary to his outward actions (to the other PCs) @JacobProffitt Added a note, but no, I don't imagine players being entirely ignorant |
|
Dec 27 |
revised |
Tips on playing a character whose goals run contrary to his outward actions (to the other PCs) added 521 characters in body |
|
Dec 27 |
awarded | Student |
|
Dec 27 |
asked | Tips on playing a character whose goals run contrary to his outward actions (to the other PCs) |
|
Dec 25 |
comment |
How would I quickly put together a believable map of an area? Don't even bother digging into their sites for the street map, if it's difficult to find. Check them out on Google Maps ;) |
|
Mar 9 |
comment |
“Punishing” characters for stupid actions For that one specific example, you could've standardized the theft of the sword somehow - say, a 20% chance of it being stolen each hour he was unconscious. Then the theft isn't your fault, and still acts as punishment if it happens. |
|
Nov 28 |
awarded | Supporter |