331 reputation
19
bio website github.com/sgtnasty
location United States
age 46
visits member for 2 years, 11 months
seen Jul 25 at 9:27

open source programmer, python, c, c++, c#, mono, objective c, cocoa, win32, .net


Feb
13
awarded  Autobiographer
Dec
28
awarded  Nice Question
Aug
31
awarded  Yearling
Mar
28
awarded  Critic
Feb
20
awarded  Nice Question
Feb
17
comment Do players get full XP from encounter if enemies break and run?
What do you mean by "buy off"? Sounds interesting, but I am not sure how the mechanic would work for that.
Feb
16
accepted Do players get full XP from encounter if enemies break and run?
Feb
16
asked Do players get full XP from encounter if enemies break and run?
Feb
16
comment How to make combat deadlier?
I like this answer just as well, shame I cant add both.
Feb
16
comment How to make combat deadlier?
Good article, well written. Why just MM3? Just curious.
Feb
15
accepted How to make combat deadlier?
Feb
15
comment How to make combat deadlier?
The basics, MM1-3 and Nentir threats
Feb
14
comment How to make combat deadlier?
Both, but I am more interested in increasing the danger level.
Feb
13
asked How to make combat deadlier?
Jan
22
awarded  Nice Question
Jan
21
accepted What fantasy systems center on evil characters and specifically the consequences of being evil?
Jan
19
asked What fantasy systems center on evil characters and specifically the consequences of being evil?
Dec
29
awarded  Supporter
Dec
29
awarded  Scholar
Dec
29
accepted Is there a simple D&D 4E mechanic that uses armor class as a damage reduction?