| bio | website | |
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| location | ||
| age | ||
| visits | member for | 1 year, 8 months |
| seen | 19 hours ago | |
| stats | profile views | 5 |
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Apr 7 |
revised |
Were there gray renders before the year 2000? The linkec Wikipedia article dates them back to 3.0, at least. (2000) |
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Apr 7 |
suggested | suggested edit on Were there gray renders before the year 2000? |
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Apr 6 |
awarded | Disciplined |
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Mar 31 |
answered | Is a permission a cost? |
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Mar 19 |
answered | Do two standard actions equal a full round action? |
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Aug 31 |
awarded | Yearling |
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Mar 20 |
awarded | Commentator |
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Feb 28 |
awarded | Enthusiast |
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Feb 6 |
accepted | How can I model corrupting items in FATE? |
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Feb 6 |
awarded | Nice Question |
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Feb 6 |
comment |
Is there a D&D 3.5 fighting class with more non-combat use than the fighter? Roy's out-of-combat utility is mainly in those areas which are more a function of the player than of the character - i.e. the player would have those same things regardless of character. If you aren't the leader of the party, then as a fighter, your utility is still restricted out-of-combat. |
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Feb 3 |
asked | How can I model corrupting items in FATE? |
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Jan 31 |
awarded | Critic |
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Jan 23 |
comment |
Targets and multiple attacks on a full round action Additionally, you can still choose between a full-attack or a standard attack (and therefore make a move action) after the first attack: "After your first attack, you can decide to take a move action instead of making your remaining attacks, depending on how the first attack turns out. If you’ve already taken a 5-foot step, you can’t use your move action to move any distance, but you could still use a different kind of move action." |
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Jan 23 |
comment |
Targets and multiple attacks on a full round action @BBlake That's not what the SRD says - you still get your 5' step, but since it is a full-round action, you don't get a separate move action: "The only movement you can take during a full attack is a 5-foot step. You may take the step before, after, or between your attacks." |
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Jan 23 |
answered | Targets and multiple attacks on a full round action |
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Jan 23 |
answered | How can I more effectively use darkness in a dungeon? |
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Jan 20 |
comment |
Why should I take demolitions in SotC? Being able to point to relevant aspects, skills and stunts should also give your GM more reasons to allow you to do things. If it's a borderline decision whether you should be able to blow that thing up, it might persuade them if you can point to your demolitions skill and say "I'm pretty good at finding the weak points". |
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Jan 19 |
revised |
What fantasy systems center on evil characters and specifically the consequences of being evil? Improved style, fixed some spelling and grammer. |
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Jan 19 |
suggested | suggested edit on What fantasy systems center on evil characters and specifically the consequences of being evil? |