1,788 reputation
414
bio website
location Hampshire, United Kingdom
age 50
visits member for 2 years, 11 months
seen 6 hours ago

I live in Lymington, Hampshire, and work in the Law Courts, which may have made my English slightly pedantic. I realize that Americans and other ex-colonials labour under a disadvantage, and regard it as an holy duty to assist them in speaking (and thinking) clearly.


Aug
13
revised Is necromancy necessarily evil in 5e or Forgotten Realms?
'populous' as noun is a common error
Aug
13
suggested suggested edit on Is necromancy necessarily evil in 5e or Forgotten Realms?
Aug
8
comment A fellow player does not want me to roleplay, what do I do?
The problem is that OP specifically does not want to mention OOC actions (presumably for immersion reasons), while the other player does want him to.
Jul
26
comment How do you make an encounter actually match its CR level?
+2 for 'environmental factors' (that improves realism as well as being a good solution), but -1 for the last two paragraphs, which OP specifically says he doesn't want. Still a +1.
Jul
17
comment How do you make hacking useful without excluding other players?
Listening to someone spin a story out of your dice rolls may (or may not) be fun, but it's not really an RPG.
Jul
11
revised How to kill a character without making their player too angry
tidied up and improved English
Jul
11
suggested suggested edit on How to kill a character without making their player too angry
Jun
27
comment What exactly is the goal of a Rogue Trader Game?
Um, what is the goal of RL? If it's not the same for every person, why would game goals be the same for every character?
May
14
awarded  Civic Duty
May
6
comment How do you deal with a DM who says “no” to everything?
'if the target was important to the plot' - that could be the problem. Some DMs auto-fail anything the players try if it would interfere with the scene the DM is setting up. That is writing a story, not running a game.
May
5
comment How do you deal with a player that's determined to play the game in a way that is detrimental to the advancement of the story?
This is clearly the right answer for another player. It's not as clear what, if anything, the GM should do if the other players don't object (or don't do anything about it).
Apr
29
revised Defending a house against demons
tidied up and improved English
Apr
29
suggested suggested edit on Defending a house against demons
Apr
29
comment How can I be more descriptive about actions and events in my game?
Are you sure about 'lead in with the most important and notable aspects'. even when no immediate action is required? I find if you say "you see a swamp; there is the sound of something moving in it" your carefully prepared description of the sounds and smells will be ignored or missed out entirely as the players ask "Wait, is it big or small? Coming towards us?" Better to have the sentence they will react to at the end of the description.
Apr
19
comment Plausible explanation for large number of armed adventurers in fantasy RPG setting?
Mercenaries have military discipline, take orders from their employer, and get paid regularly; adventurers do not. And the Gurkhas are regular soldiers not mercenaries, as the agreements that regulate their continued presence in the British Army explicitly spell out.
Apr
18
answered Plausible explanation for large number of armed adventurers in fantasy RPG setting?
Apr
10
revised Do critical failures always act as event triggers?
tidied up and improved English
Apr
10
suggested suggested edit on Do critical failures always act as event triggers?
Feb
25
revised Making magic “magical”
tidied up and improved English
Feb
25
suggested suggested edit on Making magic “magical”