| bio | website | |
|---|---|---|
| location | Hampshire, United Kingdom | |
| age | 48 | |
| visits | member for | 1 year, 8 months |
| seen | yesterday | |
| stats | profile views | 233 |
I live in Lymington, Hampshire, and work in the Law Courts, which may have made my English slightly pedantic. I realize that Americans and other ex-colonials labour under a disadvantage, and regard it as an holy duty to assist them in speaking (and thinking) clearly.
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Jul 23 |
comment |
Middle age transportation by river questions Yes, hull speed is a limiting factor (not just for sailing boats). Similarly, a limiting factor on the speed of your car is the temperature the tyres can reach without melting; not always useful. |
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Jul 12 |
comment |
Physics of Tengu and Blowguns @DevSolar: sealed the gap between your blowgun and your beak, at which point you just have to blow as humans do. |
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Jun 26 |
awarded | Commentator |
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Jun 26 |
comment |
How to handle diverging expectations on “background density”? +1 for 'Your character doesn't know that yet', but I find the second half more useful: 'How do you plan to find out?' The player shuts up or goes thoughtful; either way, good for you and good for the group. |
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Jun 11 |
comment |
Difference between Heavy/Light Crossbows and Long/Short Bows Just like to add that any DM who cares about realism should ban reloading a heavy crossbow while mounted. Using normal tack would involve pulling the saddle off the horse and yourself with it; with reinforced straps you would probably cut the horse in half. |
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May 30 |
revised |
How do hit points work? Tidied up (should be clearer, maybe I just spend too long on SE:English) |
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May 30 |
revised |
How can you find a balance between effective/optimised characters and creative characters? fixed typo |
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May 30 |
suggested | suggested edit on How do hit points work? |
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May 30 |
suggested | suggested edit on How can you find a balance between effective/optimised characters and creative characters? |
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May 25 |
answered | Alternatives to inapplicable critical-hit table results? |
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May 11 |
revised |
How can I deal with a “goof-ball” player in my WoD group? improved comprehensibility |
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May 11 |
suggested | suggested edit on How can I deal with a “goof-ball” player in my WoD group? |
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May 11 |
revised |
How can you encourage players to portray a “realistic” reaction to in-game stressful/traumatic circumstances? tidied up English |
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May 11 |
suggested | suggested edit on How can you encourage players to portray a “realistic” reaction to in-game stressful/traumatic circumstances? |
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May 10 |
answered | How can you encourage players to portray a “realistic” reaction to in-game stressful/traumatic circumstances? |
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May 10 |
answered | In a Neverwhere style game how do I keep players connected to the surface world? |
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May 10 |
awarded | Scholar |
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May 10 |
accepted | Chivalry & Sorcery - how is version 4 different from v3? |
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May 6 |
revised |
Creating emotions tidied up English |
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May 6 |
suggested | suggested edit on Creating emotions |