1,840 reputation
616
bio website
location Hampshire, United Kingdom
age 50
visits member for 3 years, 1 month
seen 2 days ago

I live in Lymington, Hampshire, and work in the Law Courts, which may have made my English slightly pedantic. I realize that Americans and other ex-colonials labour under a disadvantage, and regard it as an holy duty to assist them in speaking (and thinking) clearly.


Sep
21
comment Making a melee called shot on a hand that's wielding a weapon
"I know something you don't: I'm not left-handed."
Sep
21
comment Purchasing a Bar
@xenoterracide: A bar that you just treat as a source of income and nothing else very soon ceases to be profitable (ask any bar owner). I would say "It's barely breaking even at the moment and will stay that way till you put some Resources or other effort in"; but YMMV. Regardless, letting the players decide "We got a valuable bonus and don't have to pay for it" is just bad DMing: they should find out in play just what the real cost was.
Sep
18
comment Our DM has a PC, how do we stop going to the PC for answers (because the DM knows everything)?
@Ellesedil; That wouldn't address the problem, as stated in the question. Even if the GM can finetune "disregard everything he knows but NPC doesn't" to the point where this NPC is right as often as a PC (incredibly difficult), the players are still asking advice of the GM, which is a bad position.
Sep
10
comment Is it appropriate to tell players the expected outcome of a throw?
Valuable discussion here. Short version: Fudging is not a problem in itself, but indicates a problem elsewhere.
Aug
8
comment A fellow player does not want me to roleplay, what do I do?
The problem is that OP specifically does not want to mention OOC actions (presumably for immersion reasons), while the other player does want him to.
Jul
26
comment How do you make an encounter actually match its CR level?
+2 for 'environmental factors' (that improves realism as well as being a good solution), but -1 for the last two paragraphs, which OP specifically says he doesn't want. Still a +1.
Jul
17
comment How do you make hacking useful without excluding other players?
Listening to someone spin a story out of your dice rolls may (or may not) be fun, but it's not really an RPG.
Jun
27
comment What exactly is the goal of a Rogue Trader Game?
Um, what is the goal of RL? If it's not the same for every person, why would game goals be the same for every character?
May
6
comment How do you deal with a DM who says “no” to everything?
'if the target was important to the plot' - that could be the problem. Some DMs auto-fail anything the players try if it would interfere with the scene the DM is setting up. That is writing a story, not running a game.
May
5
comment How do you deal with a player that's determined to play the game in a way that is detrimental to the advancement of the story?
This is clearly the right answer for another player. It's not as clear what, if anything, the GM should do if the other players don't object (or don't do anything about it).
Apr
29
comment How can I be more descriptive about actions and events in my game?
Are you sure about 'lead in with the most important and notable aspects'. even when no immediate action is required? I find if you say "you see a swamp; there is the sound of something moving in it" your carefully prepared description of the sounds and smells will be ignored or missed out entirely as the players ask "Wait, is it big or small? Coming towards us?" Better to have the sentence they will react to at the end of the description.
Apr
19
comment Plausible explanation for large number of armed adventurers in fantasy RPG setting?
Mercenaries have military discipline, take orders from their employer, and get paid regularly; adventurers do not. And the Gurkhas are regular soldiers not mercenaries, as the agreements that regulate their continued presence in the British Army explicitly spell out.
Dec
25
comment How exactly is the Wyrd Ward spell used?
@javafueled: that is 'the target', which can be whatever your character wants, so long as he is touching it when he casts the spell. The definition of 'a target', also known as 'what counts as a valid target for this spell; this tree I'm touching, the mountain I'm standing on, the entire world under my feet?' is probably not answered in the rulebook. Fortunately it is unlikely to arise until Warhammer is played for money, in which case the lawyers will move in.
Dec
21
comment Realism of Poisoned Weapons
I didn't mention spiders because, besides the difficulty of harvesting, "Spider venom comes in many forms.It can often take a long while to discover the full effects of the bite. Naturalists have pondered this for years; there are even spiders whose bite can cause the place bitten to rot and drop off, sometimes more than a year after it was bitten. As to why spiders do this, the answer is simple. It's because spiders think this is funny, and they don't want you ever to forget them." Neil Gaiman, Anansi Boys.
Dec
20
comment Should I call for an INT check for clever ideas?
I never knew that no other system uses intelligence checks.
Dec
13
comment When should I fudge dice rolls?
Your first paragraph is right, but should be 'if it were an interesting complication'; that is not the situation OP is in. And the second paragraph is also right -for an experienced GM. A newbie may not realize the implications when designing an encounter, and end up with the party facing certain death through no fault of their own -unless the dice are kind.
Dec
13
comment Does Light create a point source light or does it make the whole target glow?
Would earth, luminous or otherwise, actually stick to a character? My characters prefer flour.
Nov
27
comment How to handle a rules-lawyer player?
I'm not sure I agree that rolling dice breaks immersion; depends how it's done. But I meant during the session; other players waiting during the discussion is bad no matter what conclusion you reach. And announcing at the start of next session that you are playing rule X differently from now on is much better than changing mid-game.
Nov
23
comment How to handle a rules-lawyer player?
Absolutely talk to him outside the game; it's not "possible he thinks he's doing things right", it's quite certain. It may even be that after a talk, you think he was right. But not at the table; if you allow yourself to be overruled, then (beside the break in immersion) at best the other players don't know whether to ask "can I do my Spinning Death Attack or not?" of you or the rules-lawyer, and at worst you have lost control of the story, and have to get his (or the book's) permission to do anything new. Rule 0 is not there just to bolster the DMs ego.
Nov
18
comment How to improvise
+1 for 'ask the players'. It astonishes me that so few GMs are prepared to ask for feedback after a session.