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Feb
28
comment How to handle the party that doesn't trust you?
@pop009876: this is why it is important (particularly, but not only on a site like this) to distinguish between players and characters. If the players are all enjoying the conflict, then you can and should carry on. If it goes too far, either your and somebody else's character will leave the campaign (dead, arrested, whatever) - which creates lots of plot-hooks and allows the player to create a new character, either similar in concept to the old one or entirely different.
Feb
21
comment Is there any way to get more than one military promotion per term during character generation?
In the High Guard rules, there was exactly one form of Special Duty (I think it was Military Attache) that gave an 'extra' promotion. Don't know if that was carried forward in any way.
Feb
16
comment How do I deal with a member of my party who attacks me whenever I cast a spell?
Actually this could work in the specific situation: one character or the other will cease to be annoying. But the player will presumably roll up another character; if it is 'quite alright for an evil character to kill another PC' the problem will repeat until the party contains only one evil character - who will then be arrested by the non-evil PCs if they value their own skins. A valuable lesson in why 'that's what my character would do' is not good enough, but probably not an enjoyable gaming session.
Feb
15
comment How long does a poisoned weapon last?
"Curare was used as a paralyzing poison by South American indigenous people. The prey was shot by arrows or blowgun darts dipped in curare, leading to asphyxiation owing to the inability of the victim's respiratory muscles to contract." (Wikipedia on curare). Research will turn up others.
Feb
12
comment How long does a poisoned weapon last?
Sorry, poisoned arrows/darts were widely used both in hunting and in war (though not so much in Europe).
Feb
4
comment Problems with Party Formation: “You're the DM, you can figure it out.”
Should "Before character creation" be "Just after character creation"?
Feb
3
comment Sacrificing character integrity for the gameplay?
If you consider 'always doing the right thing' is lawful-stupid, perhaps you don't fully understand paladins. But even then, confessing to being tricked will always bring a lighter sentence; the only reason to keep quiet, a nebulous 'party loyalty', has just been destroyed by the other characters.
Feb
3
comment Sacrificing character integrity for the gameplay?
@Philipp: That's dangerous if you haven't yet resolved the basic problem of different objectives: the rational thing for the paladin to do when he finds out is to inform the authorities.
Feb
1
comment Our DM is trying to kill us
+1 for the seventh paragraph. Even in Harry Potter, important characters sometimes die; you have to see beyond that.
Jan
29
comment Is it possible to betray the party in D&D?
"My guy syndrome" is precisely putting the character's interests ahead of the players' (note plural); as Quentin says, sometimes OK, sometimes not.
Jan
20
comment Easiest way to transition from Pathfinder to Dungeons and Dragons
@Ceribia: that question is about going from 3.5 to Pathfinder, which is not necessarily helpful if you want to go the other way.
Jan
13
comment How do you quickly build a player character during a session without interrupting the game or leaving out important information?
+1 for the ***; I don't like the advancement system there at all.
Dec
30
comment What Should I Bring To My First RPG?
Possible duplicate of What materials should a new player bring to a gaming group
Dec
5
comment Can a Minotaur wear (and benefit from) Horseshoes of Flame?
Bulls' or minotaur's hooves are not the same shape as horses', as the illustration shows. If you allow this, you might as well allow humans to use them.
Dec
2
comment What happens to active spells on a black pudding when it splits?
Are you asking rules-as-written, sensible houserules, or something else? Please tag appropriately.
Nov
21
comment How much does a legal license cost?
@Wibbs: The question did not specify financial cost: if OP is assuming there are no other costs this is a useful reminder.
Nov
5
comment How should I respond to a player who roleplays too selfishly?
Interpersonal relationships among human beings can be complicated. (Sad but true).
Oct
31
comment How fast can a dragon fly?
You might want to change your last comparison, since while an airship is slower than an aeroplane, a small sailing boat is always slower than a large ship, and a small fish than a large shark.
Sep
17
comment Best way to kill a problematic fellow player character?
+1 for answering both what was asked and what is actually required.
Sep
3
comment How to transform a bunch of strangers into a friendly group?
"Five guys who don't know each other..." can be a problem or it can be an important and interesting phase of the campaign, if the DM gets it right. In the latter case, having the players as well as the characters getting to know each other and their various strengths and weaknesses would be a superb addition, and one you won't get often.