3,928 reputation
1926
bio website agaffeaday.tumblr.com
location San Mateo, CA
age 34
visits member for 3 years, 10 months
seen 3 hours ago

Software Engineer, DB & Node.JS enthusiast


Jul
29
comment Can I load a hand crossbow while holding a shield?
I think that question was answered sufficiently below. Though as a player I would then ask if I could trade shield protection for a round in order to shoot multiple times, which is probably in the realm of "DMs call".
Jul
24
comment Should encounters be adjusted to a full-magic party?
Let's also be clear here, all casters have access to damage-dealing cantrips. Warlocks have Eldritch Blast that can deal 1d10+CHA at level 3, with 120ft range. It also uses their proficiency+CHA to attack. That's on par with a Fighter in terms of basic damage & attack bonuses. The Sorcerer probably has something slightly weaker and 6 spells / day... but that Scorching Ray can deal 8d6 points of damage! Look, if the PCs don't have a true "tank" they just have to work around that limitation and play their fights differently. But D&D has lots and lots of ways to do this.
Jun
24
comment Rogue with Mirror Image up and Sentinel feat
I understand this interpretation of Sentinel + Mirror Image. But it does bring up a weird hitch about what happens after the Sentinel attacks. At some level this kind of breaks the illusion because we now know the true target, it's the thing that just hit us. In the normal course of things, any of the images could do damage because the attacker thinks they're all real. But after the Sentinel reaction, the (intelligent) attacker knows exactly which one is real, especially if they have multi-attack. Not sure how I would rule on this though.
Jun
24
comment How to assign exp for indirect kills
So clearly they get full XP for dispatching the enemy. But this tactic kind of surprises me. (A) enemies worth that many HP usually have more just a the 5 or 10 HP caused by a fire. (B) typical old-world tents are not normally designed to burn very easily. They're normally made of leather and covered in some hydrophobic material. If you look at the classic Teepee, they were actually designed to have fires inside of them (en.wikipedia.org/wiki/Tipi)
Jun
10
comment Barkskin and Wild Shape
The answer below is yes, I would add that this is pretty much the "bread and butter" operation for Druids who like to Wild Shape a lot. You cast Barkskin and then Wild Shape into a bear, you're now an extra tough bear. Yes, Druids are amazing at soaking up damage.
Apr
7
comment Why create a new settlement using Ultimate Campaign rules?
Updated link here: docs.google.com/document/d/…
Mar
22
comment Can monsters with multiattack take grapple and shove actions?
Unless those monsters are NPCs with classes. Oh except the stat blocks for the NPCs include the same silliness. So the Assassin from the MM can only multi-attack with a Shortsword, but not a Dagger. In fact the Assassin doesn't list "Dagger" in the stat block. So if we follow your logic and I give the Assassin a dagger, he can't use it anyways.
Mar
10
comment Should “resistance to damage from non-magical weapons” continue to affect monster CR once the party has magical weapons?
Plus having the required magic weapon may not be everything you need. What if you're disarmed of the weapon? What if you have NPCs in the party? What if there's a TWF with only one magical weapon? There are lots of ways this can affect the party.
Jan
22
comment Calculating the distance when shooting at a flying foe
Funny thing with the math is that is works for spells, but it kind of fails for moving objects that travel in an arc. My longbow may have a 1000ft range but it can't reach things 1000ft in the air. So beyond just the Pythagorean theorem, you need to calculate arcs :)
Jan
9
comment Communicating with Conjured Creatures
@sadaqah I noticed the "fey spirits" line, but that's not actually a creature in the MM. So I can't really say if that somehow grants them a language.
Jan
8
comment What happens to objects, changed while transmuted using Minor Alchemy, after they revert?
Good point corrected to 'silver pieces'
Dec
30
comment How to use a wand without being noticed
I think "observer's Perception check" is implied by Sleight of Hand as it is in all of the descriptions. You would absolutely be subject to a Perception check and if you failed, likely subject to a Bluff vs. Sense Motive check to cover it up.
Dec
29
comment How does rolling two dice and taking the highest affect the average outcome?
Advantage => 50% chance of rolling 15+. Disadvantage => 50% chance of rolling 7- I will use this to pitch my players on the difference :)
Dec
12
comment What would being able to split the move action do to combat?
Just to second this post. PF has these feats for "move/attack/move" and pretty much everyone I've spoken with just thinks of them as a "feat tax". And mostly, it's a tax on classes that don't really need the tax.
Dec
12
comment The Effect of Size on Using Magic Items?
Maybe not "carrying capacity" but "reasonable ability to carry". And this does kind of make sense. Imagine I decided to make a defensive tower with a Fireball wand infused in a tree trunk. The wand part would limit the possible users and the tree trunk part would limit the people who could carry it :)
Dec
2
comment Mithril Breastplate + Armor Expert seems ridiculous
If you do fullplate without the feats your Armor Class Penalty is also applied to your attacks. That's a huge penalty that renders full plate nearly unusable without the proficiency.
Oct
2
comment In what ways can I make my character Huge without changing his form?
Extra note about Psychic Expansion is that you can also use the 10 minutes / level by spending an extra 2 points. So 9 points (at level 9) you can become Huge for 3 hours. At higher levels, that time goes up, so while not "permanent", a higher level psychic warrior can be Huge for most of the day.
Sep
23
comment Can a familiar learn languages from ranks in linguistics?
How does this affect "improved familiars"? Many of those familiars already do have language skills.
Sep
14
comment Average/optimal AC for core classes per level
@starwed So the Mithril Buckler is actually a good cheat, that sidesteps all of the proficiency rules and the arcane spell failure rules. That stated it costs 2k for a +2, so it is expensive, for the same relative gold cost, it is adding a +1 to AC, possibly +2. It's also subject to some DM decisions around requirements for Somatic casting. General rules seem to be that you need one hand available for the somatic component and the buckler is clear that you lose its bonus when you use that hand. So if you use a Rod to cast, you lose the AC bonus.
Sep
13
comment Average/optimal AC for core classes per level
So I fixed the Sorcerer number they were high by one or two points.