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Feb
7
comment Does a dead pixie count as nonmagical food for the purpose of Purify Food and Drink?
Or worse, the rumours are completely false, but the goat gets a taste for pixie and decides it is the best thing ever! Soon, regardless of the rumour's veracity, the goat sneaks off at night to go pixie hunting... I'm sure this goes down well with the local druid.
Feb
1
comment How does using Speed Factor initiative affect the speed of play?
@SevenSidedDie changed the wording because I agree :)
Jan
22
comment Can a Multiclass Wizard/Cleric learn a spell at their max spell level?
Thanks for closing, I spent 5 minutes looking for that answer and could not.
Nov
30
comment Can I cast a spell and attack in the same turn?
@nitsua60 Yes the Bladesinger is from the Sword Coast Adventurer's Guide. The spells are listed as Wizard/Sorcerer/Warlock(?), so they likely open up a lot of options even for non-Bladesingers.
Nov
30
comment Can I cast a spell and attack in the same turn?
Another recent option (Nov 2015) is the Bladesinger (Wizard archetype). This introduces two cantrips that effectively require a melee attack as part of their cost: Green-Flame Blade & Booming Blade.
Nov
18
comment Unarmed Strikes while mounted
Note that the player could dismount and remount for a very limited amount of movement here without provoking an opportunity attack. So unless they're running across vast plains, that may be a reasonable part of the answer.
Nov
18
comment Can monsters with multiattack take grapple and shove actions?
Sure, but the original question does not have a RAW tag, so that's not necessarily what they are looking for. Likewise, I think it's really important to note that implementing these changes as the DM does not effectively change the DC of the monster (according to even more RAW).
Nov
9
comment How can I move an enemy? Grappling & Shoving in D&D 5e
Don't have the PHB handy, but I believe that you get advantage on the Shove against the Grappled creature?
Oct
31
comment Do Crossbows add Dex to damage?
In 3.5 & Pathfinder they did not. In fact bows added Strength to damage with a bunch of limitations.
Oct
31
comment Do Crossbows add Dex to damage?
But they seem to be consistently different. The Knight and Veteran both have Heavy Crossbows with no damage bonus, while the Assassin and Bandit use Light Crossbows and do get a damage bonus. Looks like "Drow" and "Half-Dragon" veteran are consistent with damage bonuses on both Light and Heavy, so I just had to look further to find exceptions to their exceptions.
Sep
27
comment What are the ramifications of switching primary attributes of a spellcasting class?
Yep, but they did this because the Paladins suffered from the "too many stats" problem. They needed Cha for their save boost and Wis for their casting and Str for combat and Con so they wouldn't die while tanking and it was just too many stats. Back in 2e you basically had to "roll well" on stats to even qualify for a Paladin because of the ability score requirements.
Sep
15
comment Allowing players at too low a level to enter Wave Echo Cave
Yep, you're right :) But if you don't want them to get to the mines at level two, it's perfectly OK to change that rule :)
Aug
10
comment How can you achieve a significantly higher passive perception than your perception bonus + 10?
I love that he could actually push this to 30 as his proficiency bonus increased. Doesn't miss a thing :)
Jul
29
comment Can I load a hand crossbow while holding a shield?
I think that question was answered sufficiently below. Though as a player I would then ask if I could trade shield protection for a round in order to shoot multiple times, which is probably in the realm of "DMs call".
Jul
24
comment Should encounters be adjusted to a full-magic party?
Let's also be clear here, all casters have access to damage-dealing cantrips. Warlocks have Eldritch Blast that can deal 1d10+CHA at level 3, with 120ft range. It also uses their proficiency+CHA to attack. That's on par with a Fighter in terms of basic damage & attack bonuses. The Sorcerer probably has something slightly weaker and 6 spells / day... but that Scorching Ray can deal 8d6 points of damage! Look, if the PCs don't have a true "tank" they just have to work around that limitation and play their fights differently. But D&D has lots and lots of ways to do this.
Jun
24
comment Rogue with Mirror Image up and Sentinel feat
I understand this interpretation of Sentinel + Mirror Image. But it does bring up a weird hitch about what happens after the Sentinel attacks. At some level this kind of breaks the illusion because we now know the true target, it's the thing that just hit us. In the normal course of things, any of the images could do damage because the attacker thinks they're all real. But after the Sentinel reaction, the (intelligent) attacker knows exactly which one is real, especially if they have multi-attack. Not sure how I would rule on this though.
Jun
24
comment How to assign exp for indirect kills
So clearly they get full XP for dispatching the enemy. But this tactic kind of surprises me. (A) enemies worth that many HP usually have more just a the 5 or 10 HP caused by a fire. (B) typical old-world tents are not normally designed to burn very easily. They're normally made of leather and covered in some hydrophobic material. If you look at the classic Teepee, they were actually designed to have fires inside of them (en.wikipedia.org/wiki/Tipi)
Jun
10
comment Barkskin and Wild Shape
The answer below is yes, I would add that this is pretty much the "bread and butter" operation for Druids who like to Wild Shape a lot. You cast Barkskin and then Wild Shape into a bear, you're now an extra tough bear. Yes, Druids are amazing at soaking up damage.
Apr
7
comment Why create a new settlement using Ultimate Campaign rules?
Updated link here: docs.google.com/document/d/…
Mar
22
comment Can monsters with multiattack take grapple and shove actions?
Unless those monsters are NPCs with classes. Oh except the stat blocks for the NPCs include the same silliness. So the Assassin from the MM can only multi-attack with a Shortsword, but not a Dagger. In fact the Assassin doesn't list "Dagger" in the stat block. So if we follow your logic and I give the Assassin a dagger, he can't use it anyways.