2,609 reputation
1032
bio website canageek.wordpress.com
location Canada
age 26
visits member for 3 years, 2 months
seen 2 days ago

A Canadian geek, finishing off a chemistry degree. I typically hang around TeX.SX as I like the community and learn things by reading the questions. I'm also active on RPG.SX and History.SX.


Feb
25
revised Software for On-the-fly-mapping
Added the software tag
Feb
25
comment Software for On-the-fly-mapping
I had a freind look over them since he is doing something similar to what I want to do, but with old computer RPGs. We both think pyromancers.com/dungeon-painter-online is exactly what we are looking for: You just click to add rooms, hallways, stairwells, etc. No fuss, etc.
Feb
23
comment Software for On-the-fly-mapping
Sorry, which second link above? There are lots of them, and many places you could be counting from: Can you clean up your answer to make a clear list, including the one from your comments? Thank you.
Feb
23
comment Software for On-the-fly-mapping
Nice! I was thinking of this more for an old school 'you map it, I don't tell you if the map is right' game, but run online as my local group is more story based. This would let the mapper upload the maps to show other people without having to scan it.
Feb
23
comment Software for On-the-fly-mapping
Dunjinni is a bit slow as well I think, it is again a tool to make nice pretty maps, not on the fly 'which way is out' maps.
Feb
21
comment Software for On-the-fly-mapping
I'd prefer something that gives a nice grid, as it is then easier to see when you might have missed a hidden room or such, and you have less issues of 'opps I drew that room too big'.
Feb
21
accepted Software for On-the-fly-mapping
Feb
21
comment Software for On-the-fly-mapping
Pyromancers looks perfect. If someone hooks me up with a non-web tool I'll probably move to that, but you get the accept until then.
Feb
21
comment Software for On-the-fly-mapping
Maptool is far too slow. You have to carefully align each tile. I'm talking like 'click squares to make room' type of software. Maptools is for making pretty maps, not on-the-fly ones.
Feb
21
asked Software for On-the-fly-mapping
Feb
6
answered What games exist with a focus on travelling between alternate universes?
Feb
1
comment History of Hell and the Arch Devils and Demon Lords
It however formed the basis of the politics that came after, so I would count it as still relevant. I met the author once.
Jan
27
comment Resources for 3D printable RPG props?
@Philip I am aware of that: I took a 4th year uni polymer chemistry course last year. However I didn't know you could print with them: A lot of the better ones get more complicated to create. Have you considered buying lego or metal props then attaching those to the printed miniature?
Jan
27
comment What is the purpose of slow experience gain in Pathfinder Society Organized Play?
I agree with that completely: I found LG rammed me through the levels so fast that I was still figuring out my new spells when I levelled.
Jan
27
comment Resources for 3D printable RPG props?
Actually I think that most of the pastics used in 3D printing will deform if you make extra large minis. That is why Games Workshop for example uses resin for its extra large minis instead it its normal chepo-plastic. So you will run into structural considerations depending on the polymer used, mass of your object, etc.
Jan
20
comment Really clean character sheet?
@C.Ross There, I edited the question to make it more clear that it is that style of sheet I am looking for, not just the specific character sheet.
Jan
18
revised Really clean character sheet?
Added more detail.
Jan
18
comment Really clean character sheet?
@C.Ross Note the 'or a similar sheet' which makes it quite easily answerable. I really just put in the first part to explain what I wanted, and provide guidance in case the original could be found.
Jan
18
accepted Really clean character sheet?
Jan
18
comment How does the Big Damn Heroes Handbook change the Serenity RPG?
@Pureferret Not very from what I understand: Cortex+ is apparently a very different system then Cortex, based around PC-PC interactions and group character creation.