3,643 reputation
21956
bio website
location Montreal, Canada
age 29
visits member for 4 years, 9 months
seen Feb 17 at 5:26

Jan
12
comment How do I help my players not get caught up on smaller plot points?
+1 as soon as I read the boldface.
Jan
12
comment How do I help my players not get caught up on smaller plot points?
If it's intuition, shouldn't it technically be Wisdom not Int? ;)
Jan
5
answered Glossary of Common RPG Terminology
Dec
29
awarded  Nice Question
Dec
16
awarded  Nice Question
Dec
12
awarded  Nice Question
Dec
11
awarded  Quorum
Dec
11
awarded  Convention
Dec
10
awarded  Nice Question
Dec
6
comment In Sorcerer & Sword, are lopsided inhuman stats legal?
@Adam Dray - Noted. Thanks!
Dec
6
awarded  Organizer
Dec
6
comment In Sorcerer & Sword, are lopsided inhuman stats legal?
@Ry St - I've re-tagged this [sorcerer-and-sword] since [sorcerer] seems to be for the Sorcerer game. Please correct me if I've made an error!
Dec
6
revised In Sorcerer & Sword, are lopsided inhuman stats legal?
edited tags
Dec
6
revised What Sorcerer guidelines have changed since printing?
added 69 characters in body
Dec
5
revised Biggest GM pitfalls for new GMs?
scoping; only new GMs
Dec
5
asked Biggest GM pitfalls for new GMs?
Dec
5
comment Are there good game mechanics/systems for a timetravel-heavy game/character?
@F. Randall Farmer - If there are game mechanics to make that work, then yes :D The brain hurting is exactly why I ask... I feel you pain!
Dec
5
comment Are there good game mechanics/systems for a timetravel-heavy game/character?
@Jadasc - I think it's more of an "hours" thing
Dec
4
asked Are there good game mechanics/systems for a timetravel-heavy game/character?
Dec
4
revised Third-Person Limited Narration or Third-Person Omniscient Narration?
edited title