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Jan
21
awarded  Notable Question
Jan
5
revised Can I run AD&D's Tomb of Horrors in D&D 5E?
replace broken (and presumably unauthorized) PDF link with a link to RPGGeek
Jan
4
revised Modelling an opposed dice pool mechanic in AnyDice
move extra info from comments to answer
Jan
4
comment As a GM, how to react to players challenging contradictions in your narration?
... For example, do you really think you could come up with an explanation for why these 15th century characters are wielding knives that haven't been invented yet that a) is likely to actually satisfy the player's concerns about historical accuracy, b) isn't totally lame and cheesy or a complete anticlimax, and c) doesn't completely derail the plot and the setting by introducing time-traveling space aliens?
Jan
4
comment As a GM, how to react to players challenging contradictions in your narration?
While the first paragraphs of your answer are nice, I don't think your specific suggestions are particularly good (as compared to e.g. those in Novak's answer). Sure, "take it as fact and let the players investigate why" can sometimes be a good way to deal with an apparent inconsistency, but to make it work, you do need to eventually come up with a resolution that actually satisfies the players -- and if you've made them invest significant time in finding this out, it had better be a good and interesting one.
Jan
1
comment Is gliding considered as a move action?
This is exactly the answer I was going to post. Have a +1 instead. :)
Dec
28
comment Can incendiary arrows be put out and re-ignited?
@HeyICanChan: No, I haven't. I don't actually DM or even play Pathfinder actively, so I've really only got the SRD to go on. If you (or someone else) have a copy, it would be interesting to see if it provides any relevant extra information.
Dec
28
answered Can incendiary arrows be put out and re-ignited?
Dec
10
awarded  Talkative
Dec
8
awarded  Nice Answer
Dec
7
comment Does Grappling in D&D 5 have any rules other than preventing movement?
Note: The link in @sadaqah's comment above no longer works. The Wayback Machine has an archived copy of the page at web.archive.org/web/20151028040341/http://community.wizards.com/…
Dec
4
revised Game Over in RPGs?
add [total-party-kill] per http://meta.rpg.stackexchange.com/questions/5935/do-we-want-a-total-party-kill
Dec
3
revised How can I plan a TPK finale that doesn't look planned?
edited body; edited tags
Dec
3
revised How can I prevent a TPK without obvious Deus Ex Machina?
add [total-party-kill] per http://meta.rpg.stackexchange.com/questions/5935/do-we-want-a-total-party-kill
Dec
3
answered How to handle a group of inexperienced players who split their party more often than I can handle
Dec
3
revised How can I dissuade my players from attacking a deadly foe who isn't meant to be attacked?
edited tags
Dec
3
revised My PCs have a plan that will get them all killed; how and why should I save them?
add [total-party-kill] per http://meta.rpg.stackexchange.com/questions/5935/do-we-want-a-total-party-kill
Dec
2
comment What happens to active spells on a black pudding when it splits?
Only tangentially related, but maybe worth a link: Can you heal a split black pudding?
Nov
30
revised Risk of a TPK vs realistic NPCs
edited tags
Nov
22
revised What does the +X on a magic weapon apply to?
restructure the last two paragraphs to try to make them clearer