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Jan
24
comment Do effects granting extra dice stack?
@InbarRose Hmm, I guess I can see that as a reasonable interpretation. But then, is there any reason not to leave it on permanently? Why have the whole command thing if there are no consequences?
Jan
21
comment Do effects granting extra dice stack?
d20srd.org/srd/magicItems/magicWeapons.htm#frost
Jan
21
comment Is two-weapon fighting only as a full-round action balanced versus fighting with a two-handed weapon?
Note that the Frost and Flaming effects cannot both be active on a weapon. Their Special Ability Descriptions state: "Upon command, a flaming weapon is sheathed in fire… The effect remains until another command is given." So you can't give the command for the second without deactivating the first.
Jan
21
comment Do effects granting extra dice stack?
Note that the Frost and Flaming effects cannot both be active on a weapon. Their Special Ability Descriptions state: "Upon command, a frost weapon is sheathed in icy cold. The cold does not harm the wielder. The effect remains until another command is given." So you can't give the command for the second without deactivating the first.
Nov
22
awarded  Yearling
Sep
23
comment Does a controlled mount share its rider's turn?
Does this mean that Multiple identical creatures under GM control can interleave their actions, too? Or is that specific to controlled mounts?
Sep
22
revised Traveling in “Out of the Abyss”
Small layout, grammar, spelling fixes.
Sep
22
suggested approved edit on Traveling in “Out of the Abyss”
Jul
30
comment Can I use my familiar to cast Warding Bond on myself?
Careful with the cancelling out: resistance doesn't stack, so if you have another source of resistance, you'll take extra damage because of this spell.
Jul
20
comment 5E Trap/Ambush/Stealth Mechanics VS Passive Perception Confusion
"and let's not forget the Rogues Expertise ability: double your proficiency bonus when making checks with two chosen proficient abilities + thieves tools." – Just in case there is any confusion here, the thieves tools aren't automatically one of those he's expert in; it can be chosen instead of one of the two proficiencies.
May
28
comment How many bomb attacks does my 8th-level Bomber Alchemist get with a Full Attack?
What are the to-hit modifiers? I get +10/+10/+10/+5/+5 at point blank range, does that look right?
May
25
revised Close-quarters spellcaster – Not a gish
Fixed Wis requirement for Cleric.
May
25
revised Close-quarters spellcaster – Not a gish
Detailed build added
May
24
comment Close-quarters spellcaster – Not a gish
(And, to clarify, I thought the aim was to create a close quarters caster, with Mountain Dwarf as a strong contender. Sorry to start out by writing it off!)
May
24
revised Close-quarters spellcaster – Not a gish
edited body
May
24
comment Close-quarters spellcaster – Not a gish
Yes, the contrast was all I was aiming for! 5e still strongly encourages using a race that boosts your primary stat, so I'm really struggling to find any build at all that makes use of the Mountain Dwarf's medium armour proficiency (even if not limited to spell casters).
May
24
revised Close-quarters spellcaster – Not a gish
added 778 characters in body
May
24
comment Close-quarters spellcaster – Not a gish
But you still can cast them from higher level. That 4/1 character can still cast burning hands at 3rd level, even though he can't cast 3rd level spells.
May
24
comment Close-quarters spellcaster – Not a gish
Watch out for the strength requirement for heavy armour. 15 Str is a big ask if you are not going to hit things with it!
May
24
answered Close-quarters spellcaster – Not a gish