| bio | website | |
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| location | Christchurch, New Zealand | |
| age | 41 | |
| visits | member for | 1 year, 6 months |
| seen | 21 mins ago | |
| stats | profile views | 7 |
On hiatus while busy with real-world character development!
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Aug 31 |
comment |
Sword-and-board balance in D&D Yes, two-handed weapons came into their own once heavy armour became dominant; they were needed to break through that defense. But prior to that they weren't that common, so I'd like to see them pretty well balanced against sword and board, generally. |
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Jul 17 |
comment |
What is the purpose of Finesse Rogue when core rules state a rogue can take any feat naturally? Yes, note there are a few exceptions. Oddest to me is the Ninja Trick, especially as there is a corresponding Rogue Talent in the Ninja trick list; why don't they just share one list? If they could cross-select only once it would make sense, but they explicitly state they can be selected more than once. |
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Jul 16 |
revised |
What is the purpose of Finesse Rogue when core rules state a rogue can take any feat naturally? Added 'Combat Trick' |
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Jul 16 |
answered | What is the purpose of Finesse Rogue when core rules state a rogue can take any feat naturally? |
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Jun 22 |
answered | Magical Effects of Herbs |
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Jun 10 |
answered | How important is charisma for a 3.X bard? |
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May 21 |
comment |
Sword-and-board balance in D&D In terms of not-being-injured when hit, I'm sure that armour is much worse! Here's the acid test: if you were wielding a sword and were given the choice of a good shield or some armour, which would you rather have? How much armour would you need to have before you were willing to give up that shield? I'd want a full coat of chain at least, I think. |
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May 17 |
accepted | Sword-and-board balance in D&D |
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May 15 |
comment |
Sword-and-board balance in D&D Just some background: I am more familiar with wargaming rules than RPGs. In many of those shields are essential to survival, especially vs archery. Although some of the less rigorous sets do seem to propagate D&D's bias against them! |
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May 15 |
comment |
Sword-and-board balance in D&D Thanks for the historical overview; it certainly matches what I remember from earlier versions. Never could understand why a shield is worth only a one point increase, as I would have thought that shield alone is worth about as much protection as chain, reducing in benefit as armour is added. |
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May 15 |
awarded | Commentator |
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May 15 |
comment |
Sword-and-board balance in D&D Yeah, that's not bad. A lot of extra record keeping, but nice to see materials coming to the fore. |
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May 15 |
comment |
Sword-and-board balance in D&D That's a nice contrary view, and it does look like you could make something useful out of existing rules. But you are right, I would like them to be more viable in general, and focussing on boosting them against attacks that matter is particularly insightful. And interesting to note that 4e applies the shield bonus to Reflex saves, too. |
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May 14 |
comment |
Sword-and-board balance in D&D Fantastic summary, thanks; the sample fighter is particularly illuminating! |
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May 14 |
awarded | Nice Question |
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May 14 |
comment |
Sword-and-board balance in D&D Also, I have to say I'm not unhappy with two-handed weapons being powerful; at least they were frequent historically, and melee classes should be able to dish out a lot of damage if that is their focus. In contrast, two-weapon fighting should be rare and difficult to master. I'm not a big fan of the way it has come to be expected as a standard combat style in a lot of systems as historically it was almost non-existent. |
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May 14 |
comment |
Sword-and-board balance in D&D Ah, shield bonus as DR is nice and clean. Though you would have to define exceptions: does a magical shield's enhancement bonus add DR, too? Does the Shield spell? Any other sources of shield AC? |
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May 13 |
asked | Sword-and-board balance in D&D |
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Apr 29 |
comment |
Help! My party isn't challenged? "harvest souls because we are serial killers" – so have to run that as a campaign… |
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Apr 27 |
awarded | Excavator |