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1146
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location Melbourne, Australia
age 29
visits member for 2 years, 9 months
seen 20 hours ago

Formerly known as 'user867.'


20h
comment How can I structure XP rewards to favor problem resolution over smashing bad guys
Raised skeletons are not summoned creatures in most editions, and are worth experience points. That being said, making it clear that the encounter is a puzzle isn't a bad idea.
1d
reviewed Leave Open How do I figure out the alignment of a morally ambiguous character?
1d
revised Should I leave this group or recover it?
Corrected grammar.
2d
comment How can I deal with character classes and builds so specific they don't fit in with the group?
+1. It's not that these characters don't fit the world setting, it's that they don't fit this particular campaign that uses that setting.
2d
comment How to handle a Summoner with his Eidolon having too much “stage time”?
@IlmariKaronen That's a bit like saying it's unfair that the wizard character gets to cast spells and the fighter doesn't. Summoning is kind of a summoner's thing.
2d
comment What is the difference between “ghosts” and “spirits of the dead” in Pathfinder?
@Sabotenderizer That should probably be a separate question.
Aug
15
awarded  Nice Answer
Aug
15
reviewed Reviewed Power Critical. I need an explanation
Aug
15
reviewed Close Optimizing the single target blast
Aug
13
reviewed Reviewed How much greed is too much for a Chaotic Neutral character?
Aug
12
reviewed Leave Open For seasoned 3.X players and DMs, what is the “what's new” summary for 5e?
Aug
12
comment Is this the way that “Control Weather” is supposed to function?
@JoshuaUtterback You might want to explain that "spells are my tools for solving puzzles, but I need to know what these tools do to be able to approach puzzles in a not-totally-random manner" thing to your GM. He might be under the impression that your character has some ability to tackle problems outside of your spells, and that's not very well supported by the game you're playing.
Aug
12
comment Are there any systems similar to Pathfinder's Kingmaker that are more complex and realistic?
The "Domains at War" book for ACKS may also be relevant to this, if your players ever want to lead their realms to war.
Aug
12
comment Does roleplaying inherently put you at a disadvantage?
+1 for pointing out that roleplaying only puts you at a disadvantage if your goal is incompatible with roleplaying; With any goal that roleplaying will help with, it's an advantage.
Aug
11
reviewed Leave Open How many spells does a swordmage get as they level up?
Aug
11
comment When leveling - Is the hit die only added to the maximum?
@DuckTapeAl It doesn't say that anywhere. However, it does say that you add it to your max HP, and doesn't say that you add it to your current HP.
Aug
11
comment Not being able to get a feeling for Shadowrun setting
+1 to this, though I suggest adding some details on how the context of a cyberpunk setting changes the specific elements mentioned in the question.
Aug
8
reviewed Leave Closed Increase power of or control over accidentally discovered abilities?
Aug
6
comment Is there a Physical Appearance system for Pathfinder that doesn't add a 7th ability score?
There's also the complication that having a "limited use" abstraction in a game that usually reserves limited uses for its supernatural elements might seem a bit odd to players... Maybe something like allowing additional appearance uses when "out of charm" but having them cause some penalty such as fatigue might work? But that could introduce weird consequences of its own. Hmm... Maybe a "karmic" balance system, where every benefit gained by appearance must be paid for by a penalty also caused by it?
Aug
6
comment Is there a Physical Appearance system for Pathfinder that doesn't add a 7th ability score?
@GoBLiN Interesting... In effect, you're limiting the ability to "turn on the charm" by limiting the player's ability to recharge the ability, and by having certain events drain charges, so to speak. I'll have to think bout the implications of this, as I imagine you'd need some way of deciding what is and isn't possible in downtime and "off-camera time," whether events that "restore" appearance but depend on social context work when the social context of a character changes between scenes, and how different types of appearance should be affected differently without it getting too complicated.