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Formerly known as 'user867.'


Sep
17
comment Difference in basing damage on degree of success compared to a separate roll
@NeilSlater ...And that brings us back to the point we share: the mechanics have to fit the 'feel' you want things to have in-game; Or, to put it another way, you need the things that are important and worth thinking about in the mechanics to match up with the things that are important and worth focusing on in the fiction. How Errol and Conan are differentiated - and what method of differentiating them is best - depends on what methods of differentiation you want to be important in the game.
Sep
13
comment Can amphibious creatures in Pathfinder speak underwater, and if so, how?
Y'know, humans can speak underwater. It doesn't require a special language (the normal speech organs work about the same when submerged, and all the normal sounds can be made and transmitted in the medium), but it tends to cause your lungs filling with water. Since that doesn't pose a problem for aquatic creatures, I doubt speaking under water will pose a challenge to any aquatic creature with lungs. That said, that many gill'd aquatic creatures do not have lungs, and so would need to 'speak' in a very different way.
Sep
13
reviewed Leave Open Why is the Essentials Dungeon Master Kit so expensive/hard to find?
Sep
13
reviewed Leave Open Does the Tiefling mutation manifest at a greater probability per child in later generations?
Sep
13
comment Difference in basing damage on degree of success compared to a separate roll
@NeilSlater I think I understand everything you said, but I seem to be having difficulty identifying your point. (I suspect I'm being dense.) Is it that the a greater granularity of scores in a Feng Shui-like system reduces the ability for characters to be differentiated?
Sep
12
comment Difference in basing damage on degree of success compared to a separate roll
@NeilSlater Indeed, it does involve bringing an extra number in. Still, because under most circumstances the extra number is constant for a given character (Feng Shui cunningly applies all circumstantial modifiers to the to-hit roll) the slowdown is still pretty low, while still enabling Conan vs. Errol, which is perhaps a little closer to having your cake and eating it too. Wouldn't you have to account for variation in defenses in any system?
Sep
12
reviewed Leave Open What are the major design/philosophical differences between Dresden Files and FATE Core?
Sep
12
comment Difference in basing damage on degree of success compared to a separate roll
Feng Shui (and several other games) use a system where damage is equal to the amount by which the to-hit roll succeeded plus a constant that's based on how much damage the weapon/spell/individual making the attack is likely to do, compared to other attacks. This allows for Conan and Errol to play differently, without requiring more than a single to-hit roll.
Sep
12
comment What is a good way to explain the difference between a Chaotic Neutral character, and a character who is just crazed?
@TimothyAWiseman I shan't disagree with your disagreement - the alignments of actions are things each GM and table needs to determine for itself. I still don't see why you brought alignment shifts up, though. Players can and do choose not to perform actions on the basis of those actions' alignments even when they know there's no chance of their alignment changing as a result - for in-character reasons, even.
Sep
11
comment Difference in basing damage on degree of success compared to a separate roll
Your conclusion makes more sense if the word 'healing' is inserted before each instance of the word 'magic.' More importantly, this answer doesn't answer the question, and could be compressed into a comment that says "We need more information about the role of combat and damage in your game before we can usefully answer your question." So... -1.
Sep
11
reviewed No Action Needed Do Blades of Death and Uncanny Blow stack with each other in any way?
Sep
11
reviewed Close What's the up side of aquatic campaigns in Pathfinder?
Sep
11
comment What is a good way to explain the difference between a Chaotic Neutral character, and a character who is just crazed?
@TimothyAWiseman I'm not sure I understand the point you're making; I didn't even mention alignment shifts.
Sep
9
comment Where can I find rules for creating pocket dimensions?
Wasn't there a 2nd edition Planescape supplement on the Ethereal Plane that included spells for creating (and destroying) demiplanes?
Sep
9
comment Are there any tutorials/educational courses for learning roleplaying games?
Related (because the various guides and such might be useful for working out the contents of your course): rpg.stackexchange.com/questions/4457/…
Sep
6
reviewed Close How can I distill “Expedition to the Barrier Peaks” down to the best 7 or 8 encounters to fit inside one hour?
Sep
4
reviewed Close Multiple attacks
Sep
3
comment Fortifying & Defending a shop in a city
As DuckTapeal said, this is simply too pricey to be practical. That said, your first paragraph is worth a +1 all on its own.
Sep
3
reviewed No Action Needed Are there any pbp sites left?
Sep
3
comment Fortifying & Defending a shop in a city
One wonders if it would be possible to design a custom "zone of NO STEALING" spell.