4,485 reputation
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location Melbourne, Australia
age 29
visits member for 2 years, 5 months
seen 12 hours ago

Formerly known as 'user867.'


Mar
26
asked Where can I observe a world's creation as it happens?
Mar
26
comment What are the advantages of AD&D over D&D3?
It took me a while to figure out how this answers the question. Maybe that's just me, though.
Mar
26
reviewed Approve suggested edit on Immobilized creature doesn't want to pay; can he charge instead?
Mar
25
comment How can I let the players be what they want in AD&D 1e?
@ComradeYakov That's up to you. The way AD&D works, making their new character start at level 1 won't be a huge issue; It takes about as many experience points to reach a given level as it does to go from that level to the next, so the new character will be able to 'catch up' in level without much difficulty. Or you could start them at level 3 - but the player will be missing out on the 'organic growth' process. It depends on what you want.
Mar
24
reviewed Leave Open How can I efficiently run a morally challenging campaign?
Mar
24
comment How do I determine my burrow speed?
As an addendum, not having a burrow speed doesn't mean your character can't pick up a pickaxe and start digging; It means that they can't expect to do so as a reasonably-efficient means of getting around.
Mar
20
comment What are the best ways for a group of players and/or the GM to believably/fairly get one's hands on a spaceship?
It's worth noting that the mortgage repayments are designed to serve a specific purpose in Traveller: By keeping the player characters barely above bankruptcy, they're given a strong motivation to take any unusual and risky job that pays well - which is to say, a mortgage gives you a ready-made all-purpose hook for drawing them into interesting and risky adventures despite their misgivings. It's fine to want to avoid that, but be aware what you're giving up.
Mar
17
comment RPG designed for irregular players/gaming?
@aslum Or even vanished mid-mission with no explanation at all. Remember, Paranoia is all about fear and ignorance; The less you have of one, the more you should have of the other.
Mar
6
comment Losing limbs in Shadowrun
Oddly enough, while Shadowrun's setting includes the concept of limbs being lost or crippled in combat and replaced with cybernetics, several version of its game mechanics do not feature permanent injury of this kind except by GM intervention. I suspect this is because the essence loss that attends replacement would mean that many magic-using characters would be forced to choose between remaining crippled and losing magical power, and having to take a permanent disadvantage either way. I wouldn't want to play an adept in such a system.
Mar
4
reviewed Leave Open How do my Sorceror and Caster levels interact with Magical Knack and Fire Ray?
Mar
4
comment Thickness and other properties of wall of force?
@PaulA.Clayton Actually, it's the earlier editions that tend to give more details of how spells "work": Fourth edition has near-absolute separation of game effect and flavour text, whereas first edition actually specifies which fundamental force (Gravity) Tenser's Floating Disk is made of. There are exceptions, of course, and I've heard that the still-unreleased 5th edition might swing the pendulum back the other way a little, but in general, the later the edition of D&D, the less likely it is to link a spell's intended game function to an in-fiction explanation.
Mar
4
comment Anyone know of a good generic moral/alignment tracking system?
There are arguments against K's interpretation of the alignment/afterlife situation, and alternative interpretations proposed that aren't so cringe-worthy. That aside, though, this is an excellent answer. +1.
Mar
4
comment How does one work a druid into a campaign?
Couldn't the druid have gone there for a drink and a place to stay, like any other character might? There's nothing in any rules or published setting I've read that suggests every druid has to sleep in a tree while sober.
Feb
28
reviewed Close Can I roll for a PC in secret?
Feb
27
comment How do I force a party from the Astral Plane?
On the "confusion about travelling the Astral" bit, it might be worth adding that in earlier editions, the astral plane didn't have the concept of distance as it is understood on other planes. There, the distance between two landmarks is more akin to the distance between one idea and the next: As long or short as you can conceptualise it to be. Literally. As in, intelligent characters travel faster because they can more rapidly reason their way to the conclusion (of their journey).
Feb
27
comment What is the maintenance cost of a starship?
This is a great answer! Not exactly what I was looking for (I was hoping for a more RAW-ish answer), but definitely useful and worth a +1!
Feb
27
comment Change Of Heart (Deity)
@JoshuaAslanSmith No, I mean there's a RAW tag on the question, thereby justifying your writing this answer from a mechanical perspective rather than a setting lore one.
Feb
25
reviewed Approve suggested edit on Avoiding armor penalty by trait?
Feb
25
reviewed Approve suggested edit on Avoiding armor penalty by trait?
Feb
25
reviewed Approve suggested edit on Armour rating inside an iron safe